Itâs crazy to me that the level 50 boosts cost as much as the lvl 120 boosts did. Lol. But for real I hate that if I ever decide to boost a char, I have to level it up 10 levels even though I bought the boost.
The increased rested exp duration still helps hugely so long as you create the alts ahead of time and cycle between them. Youâre then still running at effectively doubled experience.
This might be hard concept to grasp but the majority of the games content is at max level. So boosting to 60 would still allow you to âplay the gameâ.
Weird how people are opposed to things that donât effect them at all lmao
Whatâs weird is people playing an MMO that is all about leveling and then endgame and expect to not have to level. And THEN the same people whine about a content drought.
This is precisely why WoW is in the shape itâs in, instant-gratification demands.
Leveling is the fastest itâs ever been in the history of the game.
This is actually the issue with the game: it is no longer âall about leveling.â Blizzard has made it all about endgame, which is why people want boosts.
Uhm, letâs see. There are ~127 instanced dungeons/raids in wow. There are 9 in shadowlands. Yup totally the âmajorityâ there.
There are 10 multi-zone continents. SL is 1. Still obviously the majority.
There are something like ~45 playable zones just in old world. Quick guesstimation is 100ish total? SL has 4. Still lookin good at the majority level here.
I could keep going But my guess is that you get the point.