Level 10 Downscaled Twinks?

I get where you’re coming from, but I don’t agree with this. There are a number of different reasons to run leveling content. Sometimes it’s to get a feel for a class or spec that you can’t really get from standing in front of training dummies.

Sometimes it’s to try to learn how a class work, beneath all the bells and whistles. You’re not going to, for example, get a feel for how affliction’s DoTs feel when other stuff is going on.

As an example, I still don’t really get brewmaster tanking. It’s kind of weird to heal them sometimes, so I am trying to run one of them through some lower level things on an alt, to see if things click a bit more. It’s not exactly easy to do this is there’s some level 10 arcane mage running blowing things up before I get a chance to even look at them. Then yelling at other members of the party for not ‘keeping up’.

I get that a lot of people are only using leveling dungeons as the fastest way hit the level cap. But a lot of people don’t want to sacrifice fun for speed. And personally, I don’t really like feeling like I’m there just to cheer someone else on. It’s like if you thought 'Hey, you know, it’s been a while since I’ve done this, so…maybe I could hop down to the park and play a quick pick-up game." And then you get there, and you randomly get on a team with Michael Jordan and Lebron James. Yeah, sure, you win, but…feeling like you don’t matter at all isn’t a good feeling.

To clarify, I’m not trying to call you (or anyone who agrees with you) somehow in the wrong with this. I’m just trying to give a reason why someone might care about this, even if you do get free experience and loot.

(This last part isn’t hypothetical. That happened with one such mage who had perfected some kind of run through Plaguefall, and was annoyed that other people didn’t know it.)

I think it needs another look period. This has nothing to do with veterans, in my mind. During Wrath, heroics became some pointless AoE fest where no dungeons really mattered at all (until those ICC dungeons, which rather forcibly reminded you who was in charge. Looking at you, Heroic Halls of Reflection.)

I outright refuse to believe anyone who thinks that a low level shaman/mage/whatever should actually be able to solo group content faster than an equipped group is anything other than some kind of problematic scaling issue.

There’s ‘strong’, there’s ‘very strong’, there’s ‘crazy strong’ and there’s ‘this is clearly broken’.

That last bit you said, though, is something I think a lot of people are overlooking. For new or returning players, it can give them the wrong impression of what’s going on, how dungeons are run, and basic group etiquette. The amount of confusion and frustration after watching a mage annihilate everything in Waycrest, and then when they die to four or five non elite mobs when leveling is the kind of thing that turns people off to the game.

For full disclosure, I think the leveling experience in general with dungeons could use another look. No one really needs to try and do anything, and I’m pretty sure that’s why you end up in your Mythics and Raids with rogues/druids/hunters who don’t know Shiv/Soothe/Tranquilizing Shot removes enrage, of watching (with annoyed indignitation) as the mage/shaman/druid kind of just does nothing while the healer is silenced by a curse.

Double the XP reward bonus at the end for killing all of the bosses if it takes more time. It would just be nice if a dungeon was at least as hard as a quest that had a couple of elite mobs.

I…hope the follower dungeons might help with that, but…I don’t know how it’s going to work.

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lets test irrelevant leveling content and waste resource balancing leveling content. Smooth brain logic.

Is your ego so fragile that you cant stand getting outdamaged by a level 10 twink geared optimally to do scaled damage?

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The same people griefing your right now for not wanting to run with a level 10 twink, are the same people that would berate you for not knowing your class/role in end game content. Honestly level locked characters shouldn’t be able to queue.

I don’t blame you one bit…

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most of your class learning will be at max level. You dont even have the full kit at level 40

yes, but you start learning immediately… Take your L and leave.

what you “learn” from 1 to 60 is irrelevant. especially given how trivial leveling content is. At most u “learn” what spell does what, something you can get from just reading tooltip

Be a level 13 holy priest with nova/rhapsody. Heal everyone to full , instant kill all enemies, and be top threat with a single button!

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Holy Nova on my level 10 priest is nice. :slight_smile:

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A vulpera monk from eredar? If it’s the same, yesterday I did an atal dazar and it killed the bosses in 2 hits, armor level 59 mostly

In all my years, I’ve never had the privilege.

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Yeah, it does seem to be rare. I also have my own level 10’s just because I got bored and wanted to see what it was all about.

Once you get geared with War forged items, I got bored with them as well.

I may try this out one day for poops and giggles.

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When I see the DPS meters in dungeons and see the healer doing more damage than the other 4 combined I always immediately think “Yeah healer must be in the 10-15 range”.

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I personally love it when i am leveling an alt, because i just want to get them to 70 so they can be ANOTHER fail per week at mounts/rare items.

Its that common core math youve heard about, lol

I rolled a new throw away character a bit back to test it out. Yeah, absolutely destroying the meter if I was low level.
Personally I dont see the point of wanting to do it. No appeal at all to me unless the game is actually balanced.

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Blizzard has to overhaul the leveling experience. Yeah it was too long and drawn out before by modern-WoW standards, but right now nothing makes sense and you feel weaker every time you level up. I think the “End game is the real game” mentality has blinded people to the leveling experience being what hooks new players, not mythic raids. Making good raids only helps with retention.

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I see this differently. I don’t see it as a troll running around trying to look impressive in a level 10 dungeon. I assume someone who was leveling up asked a friend or guild member to queue as tank to help him level because the queues can be terribly long.

I personally hate doing time walking dungeons and find my tank neutered beyond belief. I can do a mythic and find timewalking can be much harder.

It has nothing at all to do with ego. It’s more about expectation vs experience.

Like…I get that a lot of people don’t have fun doing this leveling stuff. Some people do. Some people can kind of enjoy relaxing and running a dungeon at a normal pace. That’s okay, too.

Also, this isn’t really an optimal gear situation, I don’t think. This is 100% a scaling issue. There’s a reason it’s always level 10, y 'know?

I agree. I run a lot of leveling content (I have a problem with alts), and I run into these low level characters probably more than most who are speed leveling. For the most part, I absolutely do not think these people are doing this to be malicious, or anything like that.

I can only guess that it’s mostly because

A) There’s some fun in just exploding enemies before they can do anything, or (much more likely)

B) They are trying to get to the dungeon as quickly as possible to get the boss drops to see if they get the upgrades of whatever they need.

I mean, it’s fine to do either of those, it’s just…well, y’know. Sometimes these goals don’t align.

I agree. Dragonflight brought a lot of people back to the game, and to the game for the first time. Relegating what you spend 70 levels doing as trivial or non-important isn’t wise for long term growth.

I am the exact opposite of a new player, but I have far too many alts. And even as a seasoned player, someone who knows all about this stuff, someone who actually likes leveling? I still kind of give a sigh and feel a brief bit of dread when I have to run a dungeon while leveling.

The "I wonder if I’ll actually be able to cast a spell this dungeon?’ question is real.

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Old players do NOT care about new players and what could help them learn the game.
They have one answer for that and its… YOUTUBE IT.

pathetic, but true

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