Let's talk - What is the THEME of Shadow?

Shadow Priest is a fantasy that truly deserves its own class , but being hitched to two healing specs, has struggled with maintaining a consistent theme throughout its lifetime. What it means to be a Shadow Priest really depends on the race of your Priest. Here are some examples:

-If you are a troll, your Shadow Priest is canonically more of a Witch Doctor which would imply SHADOW and NATURE spells. Wards, cauldrons, hexes, mind slaves, blood magic, you get the idea.

-If you roll Undead, you are a member of the Cult of Forgotten Shadow who dabbled in diseases such as Devouring Plague and stressed balance between LIGHT and SHADOW.

-If you roll a Night Elf, you encompass the dark side of the moon, Elune and channel dark, astral ( ARCANE & VOID) energies.

-If you roll a Blood Elf, you may think yourself more of a proper Vampire.

-There is also the Cultist archetype that could satisfy any race.

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With so many takes on this “shadowy spiritualist” archetype, Blizzard is placed in a thematic predicament. Not all spriests would make sense turning enemies into frogs and casting wards. Not all spriests would make sense channeling star shards or devouring plague. Not all spriests are void cultists. What I am getting at is, we need a better way to hone in on the specific kind of shadowy spiritualist we want to be. Talents, Glyphs, and Side Quests are the best places to give us more ways to choose our path to the Darkness.

ALL THEMES -
DISEASE - whether you are a forsaken priest who survived the fall of Lordaeron and studied plague magic, or a troll witch doctor dabbling in blood magics, DISEASES are a huge staple for many kinds of shadow priests. In both of these instances, is the the race’s innate alchemical knowledge that allows them to specialize in disease. Whether that be the Forsaken apothecaries or the Troll Witch Doctor’s wild cauldrons. There is an element of DARK SCIENCE here that compliments the class fantasy oh so well.
SHADOW - the ghostly apparitions, shadowfiend, and shadowform. There was always something ghostly about Shadow Priest, almost as if they had some weak connection to the Shadowlands itself with their ability to call forth dark spirits to aid them in battle as well as fading into an incorporeal form.
VAMPIRISM - Through Vampiric Touch and Vampiric Embrace, as well as the Shadow Priest’s close proximity to archetypes that use blood magic, it’s safe to say that VAMPIRISM is a theme of Shadow that is beloved by many, and I am sure that many players would want to hone in on the more vampiric aspects of the fantasy. Perhaps even becoming a Vampire out right. We have much to learn of the Nathrezim and perhaps they could bestow their powers to the mortals.
SHADOWFROST - While shortlived, Mind Spike gave us a taste of that cold, dark lichy goodness that was SHADOWFROST damage. While Liches have more in common with Mages than Priests, it was cool to know that if we peered deep enough into the shadows, frost magic was there waiting for us. The cold touch of Death.
HOLY - There is the fantasy of the Master of Light and Shadow that is mostly satiated by Discipline, but is still a factor for Shadow Priests. Using Holy spells is doable, but often incurs some great cost, causing the priest to think twice about inciting HOLY magic. That being said, great costs are offset by great rewards. Salvation and Redemption are merely energies to be channeled, and so a Shadow Priests’ Light magic can be just as, if not more potent than a Holy Priest if the individual is adept enough.
ARCANE - Whether you are talking about the Night Elves who called upon their mighty star shards, or the various Rune Priests scattered throughout Azeroth, priests are no strangers to the ARCANE. Being powerful spiritualists, priests call upon these astral energies which aid them willingly, unlike mages who bend reality to their will. The Eclipse signifies the transition from Shadow to Light. The great deities of the Cosmos recognize and respect this connection, thus they’ve choose to lend their powers to Priests on many occasions.
VOID - Cosmic enemy to the Light, VOID magic encompasses the entropic, devouring energies that saturate the dark corners of the cosmos. Priests capable of harnessing this power gain dominion over the laws of nature. Opening black holes, causing Void eruptions, casting Void bolts, and spreading their purple entropic goo onto every enemy in sight.
OLD GOLDS - The textbook Dark Cultist, able to summon beings of Nya’lotha, whisper words of DOOM, and control and flay the minds of enemies. There will always be room in the Shadow Priest lexicon for this classic eldritch caster archetype.

I may have missed a few and feel free to add more kinds of Shadow Priests. The heart of the issue here is our lack of thematic customization. We are locked into being a Void priest and nothing else, and the other themes are partially realized, or not realized at all. Talents, Glyphs, and Side Quests are the best places to improve on. Each talent row should be a thematic choice as well as a gameplay choice. A theoretical example would be an end talent row where you choose between VOID FORM, VAMPIRE FORM, and LICH FORM. That coupled with better gylph options would really allow us to be the dark caster we’ve always wanted to be. Even if it’s just an RP option and not necessarily the most “viable” option to pick.

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Going into SL, I enjoyed matching up Priest themes with the various covenants for fun.

Kyrian = Dark / Fallen Archangel theme
Necrolords = Shadow Orbs / Devouring Plague theme
Night Fae = Void / Elune Theme
Venthyr = Vampiric / blood theme

Link to a more expanded theme and ability ideas here:

Again, This is more fun then anything else due to too much work and / or impossible to implement and have them even roughly balanced.
But it was fun coming up with neat themes and abilities.

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Blizz is definitely on the right track with Covenants. It seems like a segway into sub classes and the death themes of each Covenant compliment Shadow Priest extremely well. It will feel extremely bad next expansion when our beloved theme is ripped from us. hopefully the system after SL includes more class theme options.

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My huge wish is that Blizz would thematically revert Spriests to… Shadow theme, and offer glyphs to customize things like Shadowform to a void appearance.

While as a void elf, I’m satisfied with being a “voidpriest” rn, with my Forsaken I’m much less than thrilled, because in my head that Forsaken was created to be a Priest of the Forgotten Shadows.

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Im just going to rant quick.

We are a SHADOWPRIEST yet our SHADOWform has gone from SHADOWY / TRANSPARENT to A PURPLE CLOUD SURROUNDING OUR BODY.

WE are basically a walking meme.

Rant 2 - We are SHADOW PRIESTS yet, our whole spec boils down to one spell and thats VOIDFORM. Why cant we just be shadow priests ?

Its like we had a 60,000.00 dollar car and blizzard swapped out the engine with a 1997 honda civic.

I’ve been thinking about how the current theme of shadow priests makes 0 sense just like the current implementation in shadowlands.

It really feels like there should be a re-design, There should be an option to go " void " and a option to be a shadow and there should be 2 different playstyles.

I see no other fix for the class, You have people who love VF and people who have had their priests for over 10 years and just want the old shadow back.

I had to let it out sorry OP but i just think the current theme of shadow is so messy.

Is it shadow? is it void?

Are we a purple cloud of cotton candy?

Hm.

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You’re confusing the Priest with the Alchemy that is often used by Undead and Trolls.

Vanilla had a rather elegant take on the different themes of Priests with every race getting ~2 distinct racial spells. You already mentioned the Night Elves’ Star Shards. Similarly, Devouring Plague used to be the province of the Forsaken. And so on with things like Fear Ward, Desperate Prayer, Shadowguard, Hex of Weakness, Feedback, Elune’s Grace…

Nowadays, I think the theme of Shadow/Void is sufficiently vast that it could have its own entire class. From a vampiric healer through a shadowfrost and void direct caster to Shadow’s classic blend of diseases, pain, and mind wracking, there’s material enough for 3 entire specs.

But let’s be honest, WoW doesn’t need more classes. Bellular or Taliesin’s once upon a time cosmetic idea of thematic Class Kits, however… Turning Disc into our Shadow/Blood vampiric healer… Turning Shadow into a Holy DPS Lector. Keep the exact same spells and mechanics; just change the names, visual effects, icons and spell fluff descriptions.

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I’m down to make w/e theme you want if we can ditch this mechanical failure “Void” theme for an actual spec that works.

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I think shadow should be its own class. Its got so many themes running through the one spec: shadow, vampirism, void, and mental manipulation.

It seems odd to me, that it is a priest spec. Shadowlands would have been the perfect time to really update and define the shadow priest, or separate it into its own class.

Based on the class philosophy for shadowlands, the shadow priest is not really receiving any love… in addition, they appear to be dismissing the players desire to remove void form (or at least provide an alternative)

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It would be an interesting idea to explore.
Just as long as something like the "Blood / Vampirism was made into its “healing” spec as I still want to heal on the same class as my shadow priest.

But honestly, this is more like a totally different game change.

I want my class to play in a relativity same way as it did when I started it. And I started my Priest in Vanilla Beta and continued into the live game.

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I wish I could delve more into vampirism spells. I like the lifeleech thing going on there. And mind control is a super fun spell.

I am new to the spec, and I like the themes running through it, but it does lack cohesion. Its definitely the interesting themes that make me want to continue with the spec.

Voidform appears cool on the face of it, but it does not feel so good to play. Maybe they will re-add these shadow orbs I here about as another choice. They sound neat.

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It would be neat to customize the Shadow Orb system to match preferred themes.

You could do Void Orbs and make it feel more Void-y.

You could do Shadow Ravens and make it feel more Shadowy.

You could do Blood Orbs, Red-Mind Flay, and make it feel more Vampire-y.

You could even do Light Orbs and make it feel more Inquisitor-y.

It’s a pipedream, but a fun dream.

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Shadow’s theme is the idea that when you turn on a light, you also cast shadows. The stronger the light, the stronger the shadows cast.

It’s linked to the idea that the same power that can heal wounds and bring light can also inflict wounds and cast shadows. Holy brings life from death, hope from despair; Shadow brings death from life, despair from confidence. Discipline is required to balance the two.

This is the core of what Shadow’s theme has been since the beginning.

Void was shoe-horned in to work with Legion’s Class Hall ideas and Old Gods.

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Yvaelle, you are on to something here, seriously!

That’s the kind of decision that is worthy of a talent row. It is my opinion that a talent row should not only alter your gameplay, but also allow you to customize your class fantasy. These are the kinds of big ideas we need for talents. Imagine talenting Dispersion to make it “Blood Pool” which heals you as you slip across the floor like Vlad in LoL? What about “Black Ice” an entropic version of Ice Block that consumes enemy resources to fill your insanity while you are imprisoned within the block? I am sure you could come up with astral and light themed versions of Dispersion as well. Glyphs can only go so far!

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This would be so amazing for a Blood Elf priest! Mind the animations are already there! They just need a new icon and name… “Blood Flay”, “Blood Sear”, “Blood Bolt”…

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Find a way to make me feel like Malthael from D3 and give me those spectral wings with that Dark Archangel vibe while coming off as an imposing entity to comes across (complete with fluid gameplay).

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It seems to me it’s about using Void magic to attack your opponents mind making them afraid (fears), see “hallucinations” which attack them (shadowfiend) and other things with effects that alter their state of mind like Mind Sear/Flay

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What if this was our final talent row?

VOID FORM - Passive: You gain the resource Insanity which increases from zero as soon as combat begins, regardless if you cast spells or not. If you reach maximum insanity, you risk going completely insane. Insanity will slowly drain when you leave combat and drains slowly while you are in Void Form. Your Mind Flay is also upgraded to Void Torrent, a new filler spell that stops your Insanity from draining.

Active: Void Eruption+Void Bolt. Costs any amount of insanity to put you into Voidform. The duration of Voidform depends on how high your Insanity was and your Insanity slowly drains while you are in Void Form (Unless you are casting Void Torrent!) This will give the priest agency over Void Form whether they want short bursts of Void Form or one long duration Void Form over the course of an encounter.

SAN’LAYN - Passive. Surrounds the priest with Blood Orbs. Casting Mind Blast or Shadow Word:Death grants you a Blood Orb. Each Blood Orb increases the damage of your next Devouring Plague. Your Mind Flay and Mind Sear are now red and leech life from their targets.

DARK ARCHANGEL - Passive: Your Mind Flay is replaced by Dark Atonement, a channeled Spellshadow (Arcane+Shadow) spell that heals nearby allies while damaging your target. your Mind Sear is upgraded to Star Shards, a channeled Spellshadow (Arcane+Shadow) AoE ability that damages enemies and heals allies. Both Dark Atonement and Star Shards affect your allies with Atonement.

Active: 1 Minute CD. Increases your damage by 15% and the damage of all allies affected by Atonement by 15% for 8 seconds.

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I like the gradient of priest fantasy. A class that recognizes the duality of light and void and can move freely through that spectrum.

I’m picking venthyr because I want to punish the wicked. If I wanted to heal the sinful I’d play a paladin

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I’d say the first solid established theme for Shadow Priests was that of the Inquisitor. Their shadow magic was used to torture non-believers and heretics into confessing and/or converting. Notice all of their oldest (non-racial) spells revolve around inflicting magical pain and attacking their target’s mind. Similar torturer-type NPCs in vanilla, especially ones in the Scarlet Crusade, tended to use stock Shadow spells like SW:P. The height of this vision of Shadow Priests was in WotLK with the Scarlet Onslaught and their Raven Priests, and the concept of the Shadow Priest as an Inquisitor matches the religious zealotry of the Scarlet Crusade. Eventually Blizzard departed from this vision (maybe they thought it distasteful) and moved into generic shadow-caster territory, and later the current void priest concept.

Personally I liked the Inquisitor concept because it’s more closely related to the traditional fantasy Priest and fits more with Holy and Discipline than the current void cultist concept which is too far removed from the flavor of the class overall.

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