First off, I have so much respect for you Heroic and Mythic Raiders. I haven’t raided seriously since I was in a ICC progression Guild, and in my humble opinion, the number of Mechanics you have to deal with on each Boss now has gotten way, way, way, out of hand. Blizzards’ “Arms Race” against World First Guilds like “Liquid” has made Boss fights entirely too complicated!
That being said, I cleared Normal Nathria last night with PuGs (you’re probably saying big deal, well bite me if you are) and I am wondering why there is instant kill mechanics in Normal mode? By locking Slimecat behind Normal and above, isn’t this Blizzard trying to force the LFR crowd to do Normals? As such, wouldn’t it stand to reason that players coming from LFR (yes, like me) need room to make errors without instant kill mechanics? It’s not Heroic or Mythic. There are some fights with Mechanics that have 0 room for error;
Sire Denathrius. Ok, during the fight you have those 4 stacks of “Burdens of Sin” on you that you have to get cleared by standing in his cleave attack (that’s just stupid btw, isn’t the point of Raiding to not take damage whenever possible, especially as a DPS so the Healers can focus on keeping the tanks up??). Fine, bad design of that aside, then he spreads the red (I’m assuming blood) all over the floor and flings you away from the center circle. At this point if you have done your role and ate 3 cleave attacks, you should be good for the drop. But NOPE. If you cant run back to the center fast enough, the “Burdens” suddenly build back up on you and you instantly die in the drop.
Seriously, Blizzard, WTH??!! It’s Normal mode! Why are you putting in such a punishing mechanic?? A player can do everything right up until that point, but you add in an instant kill mechanic with 0 chance to recover if you don’t nail it perfectly!!
Let’s talk the Sludgefist fight and those wonderful Chains! Ok, it’s a PuG. Isn’t it fair to assume not everyone is going to be on a single Discord? So if you have two people chained who can’t communicate via voice chat, you’re relying on one person to be able to know to follow the other. You have to move together, without voice chat, through mechanics like the stomp and staying out of the path of the reckless charge!! Again, if you get separated, instant kill!!! Who thought mechanics designed to instant kill you in PuGs without voice chat, and ones with no room for error like Sire, are a great idea on Normals??!!
Honestly, not having done the next middle raid, and only 2 bosses in Sepulcher, I’m more than worried that those are going to be even more hard to clear with more instant kill mechanics! I’m going to have to go over to YouTube and watch videos on how to do the fights before next reset!
Blizzard, of you want players from LFR to move up to Normals, you have to assume it will be a pug and Nerf the heck out of instant kill mechanics! If not, players will either get frustrated and bail, (which happens every single time after every single wipe, 4-6 players leave) or their raid leader could be a total butt head, and boot them for not being perfect!!
You created this mess, Blizzard, now freaking fix it!