Let's talk about DK changes

The new changes to Death Knights are really frustrating for me. I feel like the updates have made my character weaker and less enjoyable to play. Instead of fixing things, they’ve made my attacks less powerful and my defenses worse. I’m upset because these changes seem to take away what made Death Knights special and fun for me.

WHY DO THEY KEEP DOING THIS TO ME

It’s called tuning and it’s going to be going on through the launch of season one and beyond. DKs weren’t the sole recipient of the nerf bat

It’s not just DKs. The entire game has been more about restoring the old status quo than actually progressing for years now.

First time?

Pats dusty seat

There’s always a spot down here in the basement.

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I think the changes are great :person_shrugging:

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I feel slightly more powerful, but still getting destroyed by other players in war mode.

Versus mobs, definitely better

:ocean: :crab: :ocean: :crab:

It’s prepatch. You’re running without hero talents.

Yet all I see are Death Knights in the world now and in BGs/Keys doing AMAZING. What makes it fun for you, you might have to try new builds, and wait for Hero talents :slight_smile:

I’m having fun on my dk

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Sounds like a you problem tbh.

User error. I’m not sure how DKs are doing in PvE but they absolutely wreak havoc in PvP!

So confused. Blood tanks like a beast with great DPS, and Frost is looking better than ever. Unholy trails Frost in my mind, but is still fun to play and more than just viable.

Feels like DKs might be coming out kinda top tier for TWW.

You will bow to your Warrior and Mage overlords… AGAIN.