I mean this is a hard requirement for anything resembling balance. If damage healers got as much damage per global as non-damage healers, there would be zero reason to ever bring a non-damage healer.
I just wanna know why most of my healing comes from spinning crane kick after stomping the ground. Cuz i really feel like i’m missing something in mistweaver but everytime i punch my spinning crane kick button, bam, peoples health bars go up more than if i directly healed them.
This can’t really be how mistweaver plays in m+ right? i have to be doing something wrong right?