Lets imagine for a second we are in ele shamans shoes

i know alot of you want to gut their survivability to the ground and also their ability to purge among other things like nerfing or getting rid of decoy totem and all that.

but can we stop and think for a second on what that would actually mean for the class?

for starters ele main setup spell is 25 yards max (with sunken temple totem which alot of people dont even run) and our other spells (lb cl lava burst) are 30 yard max.

which means we have to run into about 4 steps from melee range to get off our main setup spell and are almost constantly getting meleed while waiting on a low proc % to instant cast and much more often HARD CASTING WHILE GETTING BEAT ON IN MELEE.

without the sustain and tricks to reduce incoming damage we are a free kill of the highest order.

it would absolutely nuke us to do so and i know some of you dont care at all .

just put yourselves in the shoes of the class you want to nerf and actually see what such suggestions would actually do and think “would i want to play that with the changes im suggesting or would i hate it?”

My only qualm with Shams right now is them being able to purge my Pally seal. I think that’s the most obnoxious thing on the planet.

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putting yourself in Xtrasecksi’s shoes means being relocated to the classroom with circles of paper and safety crayons.

Pass.

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if people couldnt purge the crap ton of buffs that pallies have you would have very little counters in the game .

I’m okay with purging buffs. But the seals are the centerpiece to Ret Pallies kits. It would be equal to being able to effectively render, say, lava lash perma-silenced.

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Shamans are still stupidly OP. Please for your own mental well-being, find a hobby outside of posting on the WoW forums, Extrasucky

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for your own health , maybe come up with something that doesnt fully make 1 class into a free kill for everyone ?

Shamans aren’t a free kill…They’re beyond OP which is why every AB has at least 6 of them. Please seek help.

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both ele and boomie hard casting is death to other people. except ele has 5x the tools when you factor in CD.

most boomie has is stealth positioning. and yes i played shaman , it is absurd. i couldnt believe shamanistic rage when I got it, i thought there was a tooltip error , let alone wolves , add in survive and bread and butter chain lit - as long as you find a free cast spot, which you can if you use geo + chaos of a fight.

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im saying the changes people are suggesting would make them just that, a free kill.

but you obviously cant read to understand the point im making.

edit to add:

so you wouldnt mind if they took all the defensives that boomies had cause they could just find a spot and free cast and it would be totally balanced and they wouldnt be free kills … oh and also lets chop off 10 yards range from the boomie too just because!

right .

Ele was one of the most overpowered bg pvp classes before SoD.

They didn’t need fap on a 20 second cooldown. They didn’t need wolves to stun people. They didn’t need flame shock to do more damage than warriors entire kit. They didn’t need access to an instant cast heal in Riptide. They didn’t need Lava Burst. They didn’t need overload procs.

The only reason most of that garbage was added is for PvE balance and blizzard making them their own personal hero class. And it didn’t even balance PvE because to you idiots you think you’re not balanced unless you’re at the top of the list.

So yeah, I’d say some PvP tuning is more than warranted considering everything they gave shaman only made it miles better at what it was already doing.

Doing away with the hybrid tax was a mistake.

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era and all of its balance is almost another game compared to sod.

sure they might not have needed those things in era but they do need them in sod.

i defy you to come up with changes that wouldnt totally gut ele and shaman in general and not make them free kills for everyone.

you cant though.

best i could come up with would be to make burn hit 3 targets instead of 5.

They don’t need them. They literally wouldn’t even need them to still be insane in SoD. You guys are just trash lmao. Ele didn’t NEED to have consistent damage added to its already insane burst. The fact you think ele would be a free kill without the absolutely insane utility they added on top of the consistent damage and MORE BURST on the #1 burst class, tells me you’re just hopeless.

“Free kill”, you mean like warriors have been all of sod? The only class warrior does well against in SoD is mage, which is absolutely hilarious considering it was totally flipped before. Warrior across the board is a worse class than it was in Era where it atleast had semi winnable matchups against every class except mage. Now we crush mage and basically auto-lose to everything else. Shaman ATLEAST has range to fall back on while being twice as tanky and having it’s own healing. Maybe you should learn how to use it.

Ele shaman players, boomies, hunters, rogues, ret palas… the quintessential quintuplet of trying really hard to pretend your class isn’t far and away multiple expansions beyond where it should be.

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i have lobbied for warriors and mages to get buffs for a while now.

what i havent done at least lately is lobby for revenge nerfs to classes (which i could easily do for pallies and moonkins but i dont).

im quite fine with those classes being strong.

but again , you guys are lobbying for revenge nerfs and dont care if they gut classes to do so to make them essentially free kills.

Because ele, boomie, hunter, rogue, and ret are currently the reason we need 40% magic damage and 30% melee damage reductions… shaman chief among them

no.

its because of the gear power increase along with the rune abilities along with stam not keeping up with the other two power increases.

No, because they massively overtuned the damage they had to inflate stamina and add dr’s to compensate… that didn’t come from itemization, that’s 90% rune related.

Classes that didn’t get role defining runes didn’t get a damage increase. Like warriors…

its both.

remember the staff from kelris in bfd that was as good as pre raid bis gear for mc?

character lvl 25 staff btw.

and then they spent the next 3 phases gimping the scaling of caster gear so you guys didn’t hit wrath stats in ST? yeah… That’s still LARGELY rune scaling being poor.

Chimera just crit me for 1793. Each of my abilities (Bloodthirst, slam, whirlwind) hits for 500 non-crit ON A GOOD DAY.

with the floor being raised in bfd (a lvl 25 raid) to that of mc prebis its both that did it.

the rune scaling AND the itemization.