Title sums it up. Lets tear that bandage off and give higher skilled players a difficulty that offers farmable loot to get alts up to speed.
I know some people will scream " muh time gated gear progression noooo".
Lets be honest people gear isn’t the road block anymore its poorly designed weak aura bosses. Most guilds dont advance till they are gutted. Lets add some skill based progression.
I wouldn’t mind some ability to do this but it should be capped at 1 piece per week per character, and maybe not just simply running a 12, maybe timing a 13.