Lets have 12s drop mythic track

Title sums it up. Lets tear that bandage off and give higher skilled players a difficulty that offers farmable loot to get alts up to speed.

I know some people will scream " muh time gated gear progression noooo".

Lets be honest people gear isn’t the road block anymore its poorly designed weak aura bosses. Most guilds dont advance till they are gutted. Lets add some skill based progression.

11 Likes

I’m all for this. Add to delves and remove all raid lockouts as well.

7 Likes

Remove mythic raid lockouts while you’re at it. I don’t see the appeal of forcing players into even more m+.

WOW will burn out in a month.

9 Likes

Have world quests drop mythic track

6 Likes

I wouldn’t mind some ability to do this but it should be capped at 1 piece per week per character, and maybe not just simply running a 12, maybe timing a 13.

Farming herbs should drop mythic gear too.

:bath:

12 Likes

One day my fellow dwarf… one day…

2 Likes

add a legendary and dedicate it to South Park.

5 Likes

If raiding wasn’t so easy maybe… first few bosses are designed to be free.

Raiding sets the floor for mythic track. Not m+.

It’s historically harder than m+.

1 Like

I think you need an argument based around the game not your personal perception of it…

1 Like

Like 12s are.

2 Likes

It’s indeed that mythic raid is harder than +10.

If people think otherwise, they got carried by their guild.

4 Likes

Not till usually the fourth boss.

1 Like

No m+ loot buffs tile raid loot acquisition drastically buffed.

No, I’ve been in guilds stuck on Terros or Sennarth.

The populace is rather bad at the game.

2 Likes

Have pet bottles drop legendaries on an even higher track plz.

5 Likes

Right and those people cant do 10s till they outgear it. So what is the issue with 12s?

Pet battles should give you 50 Gilded Crest per week as well.

2 Likes

They can do 10s. like everyone doing mythic raid can do 10s unless if they got outright carried.

1 Like