Lets discuss spriest in 8.1.

I just wanted to start out by saying i have nothing against spriests and alot of the class changes in 8.1 seem to pointing pvp in a very good direction with the exception of a few changes (mainly huge spriest buffs)
So i'm sure many have seen the changes so im not going to link them here, but does no one else find this very worrying that these buffs will go live?
The only reason they gave them edge of insanity is a band aid fix to spriests being trashcan in 8.0 and they promised a spriest rework in 8.0 which they still havn't done even in 8.1.
What doesn't make sense to me is that pretty much everyone agrees edge makes spriests to tanky, so blizz removed it so its only 15% reduc not 20% reduc but now its passive not through having 90+ insanity, so really this is a decent buff in survivalbility.
Another thing is all these damage buffs, now what is pretty worrying is that spriest already has good damage and void form damage is actually really good but no one uses it due to edge being so strong.
But of course blizz being typical blizzard they think it's because void form wasn't strong enough, no, it's because you gave them a pvp talent to become a mythic uldir raid boss.
.. why use voidform if you can get kills without it and be a mythic raid boss at the same time?
Spriests also have a decent amount of cc, silence, stun , fear and mc. They also have a good utility kit with purges, life grip, md, heals and life swap. Now in priests current form i think their cc/utility toolkit is about right, but god dam after these buffs spriests are gunna be so dirty. what are others opinions on this? I'm not looking for bias 1400 spriest heros to plague my thread so lets keep this civil.
Their toolkit is very limited by their mana pool btw. I think any damage given to
Spriest should always be done carefully.

They have a very powerful instance cast cc chain that carries them even now
11/12/2018 06:02 PMPosted by Myracle
Their toolkit is very limited by their mana pool btw. I think any damage given to
Spriest should always be done carefully.

They have a very powerful instance cast cc chain that carries them even now


Do those buffs on ptr look like they were added carefully and with lots of thought and testing? Tbh i dunno if they have even tested it? If they did it would of already gotten nerfed so im leaning towards they do 0 testing unless people complain.
Gonna finally put that snitch Pooperman in his place.
Void Form damage was roughly a 1k dps increase. I wouldn't say it's good in its current state. There was an EU priest that was free casting it every chance he had against Method Orange and it didn't hinder them in the slightest.

I think it's only okay because of the initial damage from Void Eruption. I use it out of desperation right now to land a kill when someone is low if we're on the ropes because of Void Eruption.
M

11/12/2018 06:34 PMPosted by Efx
Void Form damage was roughly a 1k dps increase. I wouldn't say it's good in its current state. There was an EU priest that was free casting it every chance he had against Method Orange and it didn't hinder them in the slightest.

I think it's only okay because of the initial damage from Void Eruption. I use it out of desperation right now to land a kill when someone is low if we're on the ropes because of Void Eruption.

Method orange were also abusing broken triple stack traits and abusing game mechanics, switching gear in the waiting room to get a unfair advantage on traits, really doesnt mean much.

Also your talking about live and not ptr.
Double spriest seems to be fotm on ptr atm lol.
11/12/2018 06:41 PMPosted by Elementalqti
M

11/12/2018 06:34 PMPosted by Efx
Void Form damage was roughly a 1k dps increase. I wouldn't say it's good in its current state. There was an EU priest that was free casting it every chance he had against Method Orange and it didn't hinder them in the slightest.

I think it's only okay because of the initial damage from Void Eruption. I use it out of desperation right now to land a kill when someone is low if we're on the ropes because of Void Eruption.

Method orange were also abusing broken triple stack traits and abusing game mechanics, switching gear in the waiting room to get a unfair advantage on traits, really doesnt mean much.
They were playing DK/DH that game. Either way, it was a long game that went into dampening. Starting room buffs had nothing to do with Void Form being garbage the entire match.
M

<span class="truncated">...</span>
Method orange were also abusing broken triple stack traits and abusing game mechanics, switching gear in the waiting room to get a unfair advantage on traits, really doesnt mean much.
They were playing DK/DH that game. Either way, it was a long game that went into dampening. Starting room buffs had nothing to do with Void Form being garbage the entire match.


And they also said if they didnt have dh/dk for some of those games they insta lose.
The dh darkness and reverse magic literally carried that comp.
Rps came second so obviously is a insanely strong comp. If lively spirit wasnt a thing they would win 100 times over with no trouble at all. But also cdew literally said himself without stacking 3 ghost wolf traits he would also insta lose the tourny.
Also would prefer if we kept to the discussion about spriest instead of changing it to about the blizzcon arena tourny.
11/12/2018 06:57 PMPosted by Elementalqti
11/12/2018 06:44 PMPosted by Efx
...They were playing DK/DH that game. Either way, it was a long game that went into dampening. Starting room buffs had nothing to do with Void Form being garbage the entire match.


And they also said if they didnt have dh/dk for some of those games they insta lose.
The dh darkness and reverse magic literally carried that comp.
You're completely missing the point that Void Form did nothing that game even though he was using it when he could because they just sat the Mage the entire time.

You said Void Form has really good damage, which it does not.
I have tried spriest on ptr. Remember they aura nerfed us as well. So in all we only gain about 7% damage bonus from void form and a 3% damage nerf in normal form. They also made edge of insanity not a pure thing just a proc on the ptr so it lasts only like 15 seconds.

And the new 15% damage we get procced from melee. Does not stack twice. just once. AND we lose shadowform 10% damage reduc. So spriests are gonna be much squishier than they are now v melee. ANd WAYYY squishier v casters. For a minor damage buff. Now we do gain a new defensive in terms of greater fade but yea. I wouldn't worry about spriest 2 much outside of void torrent. They lose alot of constant running it because they give up mind bender. But void torrent if u let it go off with full procs ur gonna die.
Can you please post your source of information for Edge of insanity. Last time I checked it was 10% damage reduction and 10% damage bonus for x amount of seconds.

Void form damage wasn't actually that good, it really never felt worth it.
Yes part of the reason why people didn't use it is because of Edge but also because you lose the bonus from shadow form as well, so when a spriest enters VF they lose 30% damage reduction.
That is why Blizzard is giving Spriest focused will that will reduce damage by 15% and removing the shadow form damage reduction bonus of 10%.

Spriest can not have a fear and a stun at the same time, that is because a talent replaces psychic scream for psychic horror. Now for the silence it is on a reasonable CD but I would much rather have a ranged interrupt.

Shadow priest have great ultilies but non of it really saves us but rather another player, imagine us as more of a support caster.

The damage reduction is justified because as a spriest there is no reasonable way to get melee off. The only slow we have is a channel ability that roots us in place and the slow goes away as soon as we're done. (Which helps getting enemies away from other players)
I personally much rather have a root/slows and a "blink" type ability then have the damage reduction but Blizzard decided to make us slow and tanky.

One last thing is a talent you haven't mentioned and it is mania, which compliments edge by increasing the spriest's base movement speed for having max insanity. Blizzard is removing that ability, and giving us Intangibility.

Overall Priest have got a damage buff in VF, gave survivability between both Shadow and VF, removed a talent that benefits in the no VF max insanity playstyle and if edge is still the way I described it, gave reason to go into VF immediately to maximize burst potential.

Right now shadow priests can't fight most classes alone, even with the diverse kit. Some people only care for 3s where they are good but not I, they need to be better outside of that too.

Honestly I'm tired of getting pve to death because I cant out heal, peel myself out or out damage a melee dps regardless of fake casting or not. I also have a rogue and paladin that I just delete shadow priest with. So I support these changes.

Also Blizzard is giving holy Paladins a hard counter to priest dots as pvp talents.
11/12/2018 07:03 PMPosted by Efx
11/12/2018 06:57 PMPosted by Elementalqti
...

And they also said if they didnt have dh/dk for some of those games they insta lose.
The dh darkness and reverse magic literally carried that comp.
You're completely missing the point that Void Form did nothing that game even though he was using it when he could because they just sat the Mage the entire time.

You said Void Form has really good damage, which it does not.

Ok so regaurdless if voidform has good damage or not, spriest already has good damage without it?
So its not just damage bro, its damage vs utility vs cc.
Spriests currently can lock a healer down for a good amount of time with only silence/fear on a shortish cd.
Which in 8.1 spriest has the best of everything.
So we dont nerf nerf utlity or cc anymore to get damage? It's just oh damm heaps of ppl are complaining spriest sucks (thats in pve btw) so they buff the absolute sht out of them.
Logic.
raid boss? what?

spriest get destroyed by all melee cleaves even sitting with edge and 30% damage reduction.

Did you not watch blizzcon as proof? Gosu crew had to swap the spriest for a hunter due to spriest just dying constantly to turbo.

And with the 8.1 changes spriest lost 30% damage reduction and now have 15% damage reduction.

We get fade giving us damage immunity every 45 secs for 4 secs and disperse healing back which should help but don't think spriest will not stuggle vs melee cleaves.
11/12/2018 07:08 PMPosted by Estrath
Can you please post your source of information for Edge of insanity. Last time I checked it was 10% damage reduction and 10% damage bonus for x amount of seconds.

Void form damage wasn't actually that good, it really never felt worth it.
Yes part of the reason why people didn't use it is because of Edge but also because you lose the bonus from shadow form as well, so when a spriest enters VF they lose 30% damage reduction.
That is why Blizzard is giving Spriest focused will that will reduce damage by 15% and removing the shadow form damage reduction bonus of 10%.

Spriest can not have a fear and a stun at the same time, that is because a talent replaces psychic scream for psychic horror. Now for the silence it is on a reasonable CD but I would much rather have a ranged interrupt.

Shadow priest have great ultilies but non of it really saves us but rather another player, imagine us as more of a support caster.

The damage reduction is justified because as a spriest there is no reasonable way to get melee off. The only slow we have is a channel ability that roots us in place and the slow goes away as soon as we're done. (Which helps getting enemies away from other players)
I personally much rather have a root/slows and a "blink" type ability then have the damage reduction but Blizzard decided to make us slow and tanky.

One last thing is a talent you haven't mentioned and it is mania, which compliments edge by increasing the spriest's base movement speed for having max insanity. Blizzard is removing that ability, and giving us Intangibility.

Overall Priest have got a damage buff in VF, gave survivability between both Shadow and VF, removed a talent that benefits in the no VF max insanity playstyle and if edge is still the way I described it, gave reason to go into VF immediately to maximize burst potential.

Right now shadow priests can't fight most classes alone, even with the diverse kit. Some people only care for 3s where they are good but not I, they need to be better outside of that too.

Honestly I'm tired of getting pve to death because I cant out heal, peel myself out or out damage a melee dps regardless of fake casting or not. I also have a rogue and paladin that I just delete shadow priest with. So I support these changes.

Also Blizzard is giving holy Paladins a hard counter to priest dots as pvp talents.

Jesus i said no bias 1400 spriests.
1 quick wowhead tells you edge is CURRENTLY at 20% damage reduc on LIVE, the fact you are a spriest and just said that means i shouldnt even bother reading the rest of your post.

Edit: just saw you said in 1v1s so you arent even talking about relevant infomation. Lmfaooo.
I haven’t logged in my spriest for a while but I’m positive you can have a stun, silence, and a fear
11/12/2018 07:13 PMPosted by Elementalqti
11/12/2018 07:08 PMPosted by Estrath
Can you please post your source of information for Edge of insanity. Last time I checked it was 10% damage reduction and 10% damage bonus for x amount of seconds.

Void form damage wasn't actually that good, it really never felt worth it.
Yes part of the reason why people didn't use it is because of Edge but also because you lose the bonus from shadow form as well, so when a spriest enters VF they lose 30% damage reduction.
That is why Blizzard is giving Spriest focused will that will reduce damage by 15% and removing the shadow form damage reduction bonus of 10%.

Spriest can not have a fear and a stun at the same time, that is because a talent replaces psychic scream for psychic horror. Now for the silence it is on a reasonable CD but I would much rather have a ranged interrupt.

Shadow priest have great ultilies but non of it really saves us but rather another player, imagine us as more of a support caster.

The damage reduction is justified because as a spriest there is no reasonable way to get melee off. The only slow we have is a channel ability that roots us in place and the slow goes away as soon as we're done. (Which helps getting enemies away from other players)
I personally much rather have a root/slows and a "blink" type ability then have the damage reduction but Blizzard decided to make us slow and tanky.

One last thing is a talent you haven't mentioned and it is mania, which compliments edge by increasing the spriest's base movement speed for having max insanity. Blizzard is removing that ability, and giving us Intangibility.

Overall Priest have got a damage buff in VF, gave survivability between both Shadow and VF, removed a talent that benefits in the no VF max insanity playstyle and if edge is still the way I described it, gave reason to go into VF immediately to maximize burst potential.

Right now shadow priests can't fight most classes alone, even with the diverse kit. Some people only care for 3s where they are good but not I, they need to be better outside of that too.

Honestly I'm tired of getting pve to death because I cant out heal, peel myself out or out damage a melee dps regardless of fake casting or not. I also have a rogue and paladin that I just delete shadow priest with. So I support these changes.

Also Blizzard is giving holy Paladins a hard counter to priest dots as pvp talents.

Jesus i said no bias 1400 spriests.
1 quick wowhead tells you edge is CURRENTLY at 20% damage reduc on LIVE, the fact you are a spriest and just said that means i shouldnt even bother reading the rest of your post.

Edit: just saw you said in 1v1s so you arent even talking about relevant infomation. Lmfaooo.

Okay whatever, 8.1 isn't live.
I'll let the thread die because you're not obviously biased.
11/12/2018 07:13 PMPosted by Elementalqti
11/12/2018 07:08 PMPosted by Estrath
Can you please post your source of information for Edge of insanity. Last time I checked it was 10% damage reduction and 10% damage bonus for x amount of seconds.

Void form damage wasn't actually that good, it really never felt worth it.
Yes part of the reason why people didn't use it is because of Edge but also because you lose the bonus from shadow form as well, so when a spriest enters VF they lose 30% damage reduction.
That is why Blizzard is giving Spriest focused will that will reduce damage by 15% and removing the shadow form damage reduction bonus of 10%.

Spriest can not have a fear and a stun at the same time, that is because a talent replaces psychic scream for psychic horror. Now for the silence it is on a reasonable CD but I would much rather have a ranged interrupt.

Shadow priest have great ultilies but non of it really saves us but rather another player, imagine us as more of a support caster.

The damage reduction is justified because as a spriest there is no reasonable way to get melee off. The only slow we have is a channel ability that roots us in place and the slow goes away as soon as we're done. (Which helps getting enemies away from other players)
I personally much rather have a root/slows and a "blink" type ability then have the damage reduction but Blizzard decided to make us slow and tanky.

One last thing is a talent you haven't mentioned and it is mania, which compliments edge by increasing the spriest's base movement speed for having max insanity. Blizzard is removing that ability, and giving us Intangibility.

Overall Priest have got a damage buff in VF, gave survivability between both Shadow and VF, removed a talent that benefits in the no VF max insanity playstyle and if edge is still the way I described it, gave reason to go into VF immediately to maximize burst potential.

Right now shadow priests can't fight most classes alone, even with the diverse kit. Some people only care for 3s where they are good but not I, they need to be better outside of that too.

Honestly I'm tired of getting pve to death because I cant out heal, peel myself out or out damage a melee dps regardless of fake casting or not. I also have a rogue and paladin that I just delete shadow priest with. So I support these changes.

Also Blizzard is giving holy Paladins a hard counter to priest dots as pvp talents.

Jesus i said no bias 1400 spriests.
1 quick wowhead tells you edge is CURRENTLY at 20% damage reduc on LIVE, the fact you are a spriest and just said that means i shouldnt even bother reading the rest of your post.

Edit: just saw you said in 1v1s so you arent even talking about relevant infomation. Lmfaooo.
With Shadowform it's 30%, 10% from physical damage though. But hey, you just know it all.

Shadow damage still isn't good. We tab target everything that throws on 2 dots simultaneously. The damage isn't scary by any means, it just has good numbers because you can throw up dots on everything. It's not overwhelming damage.

Fear is also avoidable and on a 1 minute CD. Most SPriests use San'layn so we have no mobility to get them off without getting way out of position, and in 8.1 we'll be taking the Dispersion talent. Imagine doing that when you're an easier kill target.
People have posted math on the ptr forum about the damage “buffs”. Turns out that with the aura nerf, spriest dps is actually lower over all by a slight amount compared to what it is now. But that’s in pve scenarios, long boss fights blah blah. With the void form buffs, spriest will have some decent burst come 8.1, especially with void torrent it seems.

Though to say that their damage now is fine is kinda silly. Don’t need to be 3k rated to understand that their damage right now is 80% meter padding, 10% minor dispel protection for Moonkin dots, and 10% helping seal a kill with shadow word death.

The new dispersion talent seems great, but other than that, Blizz didn’t really address the crappy mechanical issues plaguing the spec. Which is what people care much more about.
11/12/2018 07:15 PMPosted by Myracle
I haven’t logged in my spriest for a while but I’m positive you can have a stun, silence, and a fear

Can't have both psychic scream (fear) and psychic horror (stun) at the same time.
11/12/2018 07:12 PMPosted by Kïlljøÿ
raid boss? what?

spriest get destroyed by all melee cleaves even sitting with edge and 30% damage reduction.

Did you not watch blizzcon as proof? Gosu crew had to swap the spriest for a hunter due to spriest just dying constantly to turbo.

And with the 8.1 changes spriest lost 30% damage reduction and now have 15% damage reduction.

We get fade giving us damage immunity every 45 secs for 4 secs and disperse healing back which should help but don't think spriest will not stuggle vs melee cleaves.


Bro.... rps came second and boomy/dh/rsham came first? What your implying is that no sprirst can live to double melee? No... thats just you and other bad spriests. How did wizk come 2nd in the tourny then? If what you said is true a melee cleave would of came first. Iike seriously are these the people commenting on my post.....?

Also people saying you're getting nerfd in survivalbility. As i said no bias 1400s please, use your brain seriously...
You lose 5% damage reduc but now its passive and you dont need insanity, you're getting greater fade and a massive disperssion buff, tell me again how your survivalbility was nerfed again....? Omegalul.