There is no reason the mini map and chat box and such needs to be taking up space on my primary monitor. Let us have a full map open on our 2nd monitor.
Let us drag Dps meters and and such out of the wow window and onto 2nd monitor.
You can’t do that without eyefinity or nvidia surround. For them to implement detachable windows I am most definite would require extensive, extensive work. Selfie cam costs a raid tier, imagine what this would do.
Might also introduce a slew of unintended bugs and performance hits to your GPU
I like the idea but I don’t think Blizzard has the “bandwidth” for that, to put it in Ion’s words.
Yeah, I don’t think you know the amount of work and resources this would require to implement, let alone the hardware demands on both sides (Blizz and players).
Then I couldn’t figure out how to unmog my gear and ended up using an old set somehow So I’m stuck in this gear until SL and I can go back to clown gear
This is an excellent idea and would greatly enhance the wow experience imo. Our guildies have been talking about how nice this would be as well.
And Ansleigh, ya, I don’t know the amount of work required for this, because it is not my job. Would be interested in hearing what a professional from Blizz has to say about the idea though.
It’s “kinda” possible to do this today; just with a native addon (though should be “legal”).
Combat logs can be redirected to disk and another app can just tail the contents of that file and parse in real-time as a dedicated app vs in-game Lua addon.
The map though… that’s a ton of work for very very little gain to do with that approach; a better solution would be to use something like Nvidia’s Surround and ask for Blizzard to support it to some degree (ie. the game UI is rendered across all screens, however the main render is done on 1 screen only) this will only cause a minor loss in performance but would allow players to move all UI elements around across all screens.
I really don’t see them supporting something like this though; it’s extremely niche and graphics rendering already is difficult on a single monitor.
You need third party platforms (like Eyefinity or nVidia Surround) or tight Microsoft Windows integration (like Microsoft Flight Simulator 2020) for that. There’s not enough of a user base to support the former, and Blizzard (nor any other game developer I know beyond Microsoft themselves) doesn’t have the latter.