Don’t disable 3rd party add-ons for combat. Let the code decide.
It’s a very good thing that the UI is finally getting attention with an eye toward making all needed information available to the players. It’s about time. Now fine tune it, hone it and make it the best thing ever.
If you make it better than what the 3rd parties are able to build (with the same API access) your code will “win” and everyone will use it. Otherwise they will remain with what they are used too. Win-win for everyone.
Signs so far seem to indicate that while the UI changes are coming a long way there are huge gaps that are just going to make things worse for players. Do better and fill the gaps. But leave the competing add-ons able to function. If nothing else it gives you concrete information on where you are falling short.
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We have seen this philosophy before, If what I have read is right. And it worked. Quest helper, it seems, had features that were eventually put into the game, the game actually made it better and easier to simply scrap the addon, and it went defunct.
Thats what should happen.
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None of this stuff is going to be ready to release. But instead of just putting in the features as we go to phase out the addons, because they become redundant… they’re instead just blocking entirely.
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Their goal is to not to have addons help with certain things/mechanics.
Leaving the apis available to addons will still allow the 3rd party addons to provide the same assistance as before, regardless what they do with their own.
The arms race just continues in that case.
And this is probably just one of the many reasons they want to have monopoly on the combat stuff now.
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They don’t care about the code. They care about the money. Bethesda did it. Why not Blizzard?
I think it’s entirely possible that it will be based on what I know about addon development in this game. And Blizzard has access to way more resources than addon developers.
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Yall know whats funny.
Ion admitted in the AnnieFuschia interview that the devs have used addons as a crutch in terms of making fights. “Yea, the addon will get it” kinda mentality.
Blame the devs for addons, literally.
Addons, in my view, were an effictive form of feedback.
“OK, so players are downloading this WA for This Fight, for This reason.” That is valuable information that can inform future designs.
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Based take. Its long overdue that the custodians of WoW actually change how they build the encounters to render WAs and addons redundant.
Can’t rely on that. We’ve seen publishers put out crappy ports that unpaid modders were able to fix within 10 minutes before.
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And yet they’ve already said the damage meter won’t be finished. It can’t even track Aug. Literally information that come from their own server side coding and they can’t track it. 
That’s what people would like to see. It just isn’t happening and has never happened.
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They’ve already come out and said that augmentation envokers will not be included in their dps meters.
My current version of details tracks this. How can you have any faith at all given their track record when even the tools they do have - cooldown manager, OBA and OBR - straight up don’t function well?
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And won’t happen unless they start, which they are doing. About time they got off their hands.
What are you on about? They’ve been “trying” for years. And keep failing.
UI editor? Half baked.
Cooldown manager? Still half baked in Alpha.
Damage meter? Won’t even be finished for Midnight.
Nameplates? Still half baked.
Nothing they have tried to implement has been half as good as addons. And they’re never going to be.
If they created versions that made these addons redundant and just down on their own, like we’re suggesting, then that would be great. But they aren’t.
Because it really is not as difficult of a task as people are making this out to be. Could be done entirely within ~4 months just fine.
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Yet the tools they currently have implemented months ago are terrible.
They themselves have said they will not have fully functionally damage meters by release, so are entirely removing a class from it.
You’re right - it’s not a difficult task; yet they’re still failing at it.
And yet they’ve failed time and time again… and their own damage meter can’t track Aug.
Maybe you should play a better game then? Or simply be glad they are making the game itself better to play without the addons.
This is an absolute win.
The code already won lmao.
Once again, you aren’t making any sense and you’re ignoring everything being said to troll with the same repetitive response.
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