Let’s Not Forget that Baron Ashbury Could Have Killed Us All and Doomed Azeroth to the Legion

… if he hadn’t decided to “keep things interesting.”

It is only thanks to the mercy of a forsaken that this great world keeps on spinning. So… you know… remember that little tidbit after Sylvanas’s trial and when you decide whether or not to keep the forsaken in the Horde.

#aforsakenshowedmercyandsavedtheworld

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I show mercy everyday when holding back my unstoppable rage and not obliterating everything within a 10000 mile radius of my little Gnome warrior.

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Who? What? When? did I miss a meme I didn’t know?

Your avatar appears to be a ball of arcane energy with a gnome head attached.

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Vanilla dungeon with worgens in it, the first boss was a forsaken that would use shadow magic to damage all of your group to one health only to stop and heal everyone while saying something about a challenge or whatever.

The heal can be interrupted so a group can have trouble if someone kicks.

i’m pretty sure it was only like that after the cataclysm update

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Don’t know myself, only said vanilla because that’s where its listed in the dungeon guide.

Yeah, it was cataclysm. The bosses of Shadowfang, Ashbury included, have their origins in the Worgen starting zone, in which they are killed and raised as forsaken. Cataclysm revamped many of the old vanilla dungeons to better reflect the state of the world’s lore as of that year, and Shadowfang, complete with Godfrey’s defection from the Forsaken, was one such dungeon.

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Let’s not forget that the Alliance/Horde champions aren’t canonically the ones that did things like kill Argus, so if he had killed us in Shadowfang, Argus still would’ve been defeated.

I hate healing that boss because I swear I always end up in groups that manage to kill him just after he nukes everyone but just before he reheals them.

Technically a cata dungeon. Vanilla one was run by Arugal

How the hell did you get away with that name :eyes:

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It was. When heroics were out that guy was a pain to get past if you didn’t have a good group. Past him the rest was cake. If you interrupt him too soon group wipes but if you don’t interrupt him at all he heals himself to full.

This is why I hate boss bs. It is pure mechanics over realism. The bosses are not stronger than the players so they cannot do to the players what the players cannot do to the bosses. It is a complete violation of immersion.

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It’s pretty dumb that it’s virtually impossible to wipe in low level dungeons to a boss. Player power is way too high. Boss mechanics are far too trivial or novel.

Can anyone think of an example of a low level boss that still punishes mistakes, or deals enough damage to be significantly attention grabbing?

Where did my groups use to wipe. Everywhere? Everything? I feel like it was all dungeons.

deadmines, everywhere. pat pulls. Deadmines. Smite. Tank or Healer check dunno why sometimes people died insta wipe.

stockades. adds, basically just adds. or getting level checked by the boss.

BFD adds. BFD the thresher underwater, people drowning. tank LoSing with charge underwater and healer not catching up in time lol.

BFD lighting all 4 torches, wipe.

SFK… the horses in the stable, randomly strong. Wipe. SFK baron bad luck on the curse negating healing, wipe. SFK going the long way around after the 1st courtyard. Adds. Wipe. I can remember wiping on the last boss of SFK before cata but not why.

Gnomeregan was the king of group wipes. Might as well have been a zone full of murlocs. Especially the infamous bugged pulls of the last tunnel to the Usuper. Oh lord. So many good times.

SM Lib / Arm / Cath was all wipes to add pulls, boss damage. Or being outleveled. Some GY wipes to add pulls.

RFK never really wiped, sometimes adds. RFD lots of wipes. Mara wipes, especially just before and after the waterfall. And the slimes. And princess.

it goes on and on. I feel like every single dungeon had potential to wipe and responded to the party challenging its depths.

You think that’s bad? spell Worgen backwards

For a while in MoP, it was possible for Monks to use their Touch of Karma to reflect the damage back at him. On heroic, it’d do massive damage to the boss but on regular it’d flat out kill him.