It’s pretty dumb that it’s virtually impossible to wipe in low level dungeons to a boss. Player power is way too high. Boss mechanics are far too trivial or novel.
Can anyone think of an example of a low level boss that still punishes mistakes, or deals enough damage to be significantly attention grabbing?
Where did my groups use to wipe. Everywhere? Everything? I feel like it was all dungeons.
deadmines, everywhere. pat pulls. Deadmines. Smite. Tank or Healer check dunno why sometimes people died insta wipe.
stockades. adds, basically just adds. or getting level checked by the boss.
BFD adds. BFD the thresher underwater, people drowning. tank LoSing with charge underwater and healer not catching up in time lol.
BFD lighting all 4 torches, wipe.
SFK… the horses in the stable, randomly strong. Wipe. SFK baron bad luck on the curse negating healing, wipe. SFK going the long way around after the 1st courtyard. Adds. Wipe. I can remember wiping on the last boss of SFK before cata but not why.
Gnomeregan was the king of group wipes. Might as well have been a zone full of murlocs. Especially the infamous bugged pulls of the last tunnel to the Usuper. Oh lord. So many good times.
SM Lib / Arm / Cath was all wipes to add pulls, boss damage. Or being outleveled. Some GY wipes to add pulls.
RFK never really wiped, sometimes adds. RFD lots of wipes. Mara wipes, especially just before and after the waterfall. And the slimes. And princess.
it goes on and on. I feel like every single dungeon had potential to wipe and responded to the party challenging its depths.