This isn’t the first thread I’ve seen on the retail forms in which someone asked for xmog toggle and people exploded. Here a very similar thread from November which people again denied the reasonable request: Disable all player Transmog toggle when?
Look at the first reply with that rude meme.
This is exactly what OP asked for.
Both of these are client side requests 1) you don’t see other transmogs so you can make decision in pvp and 2) you also don’t see your transmog but others can still see. I don’t really think 2 is necessary but that is their request not mine.
I think request #1 is perfectly reasonable.
Again, the feature would be client side so would only impact the person who clicks the toggle. Denying such a feature is forcing them to see xmog, allowing the feature is giving them the option to see them or not.
The thing about RP is it’s a balancing act. A good number of us just chillax and keep OOC there; rarely if at all does anyone RP with these crazy TMOGs; and if they do, you have every right to ignore them.
My TMOG is important because my character is literally a Lorewalker, and without that context, you’d just see random amalgamation of pieces of tier and random items that would take away from the whole point of my character.
I get that you don’t wanna see the weirdness, but as someone who does RP, you make it sound like someone I knew who would RP even going to the AH and Bank…
Clearly you weren’t around for the clown suits that were BC as you were leveling. Some of the ulgliest armor ever comes from that era. And, frankly, even nowadays, I have a personal aesthetic, and I shouldn’t have to suffer wearing an ugly helm just because it has the best stats. (This character, for instance, looks badass with an eyepatch.)
I don’t really mind the idea of a toy that lets you see people without their transmogs, but for most people, getting just the right outfit is why they play, and if it were removed, WoW would definitely lose subscribers.
Yes, thankfully TBC was years ago and we don’t have to deal with that anymore.
Have you tried Playing better rather then being obsessed with the other person’s armor? Outplay them. “knowing” they have better or worse gear than you does all of what exactly? If you want to gank them in Warmode?
I would never play retail lol, there are so many other anti-pvp changes that it just isn’t the game for me. I’m just here supporting what I think is a good proposal.
In Era, where I play, a place with actual pvp servers lol, it isn’t about seeing their gear to know whether I can gank (thought that is a thing) - it is in the heat of a WSG know which of the two warriors to target which to cc, and non-stop other micro decisions to be made based on enemy gear.
In our pvp we don’t have everyone wearing the same pvp gear, there is a lot of creativity in how you gear and what you focus on based on your gear. Noting being able to see enemy gear would greatly reduce the skill cap of pvp.
Kinda makes your impassioned claims and demonizing fall a smidge flat then.
Since you’re unaware, you can see enemy health amounts in Retail, as well as color coding their health bars by class and see it in the mouseover, this is all in the base game. No addons required.
Health tells me how much damage they will do in retail?
For example, in classic a t3 warrior will take forever to kill but is unlikely to be the biggest threat, but a warrior wearing pvp epics + t2.5 is 100% a threat and easier to kill. The t3 warriors usually has more HP, but that depends on whether they have priest buff, etc.
Same. Except part of our skills and tactics includes knowing what gear looks like and what all classes can do based on what gear they are wearing.
No a bad player with good gear will still be trash, and a good player in bad gear will be a big threat, so you also learn people’s names. But at first contact, if you don’t know the players - gear is an import factor in deciding what actions to take.
Yeah that’s now how gear works in vanilla, everyone wears different gear in vanilla pvp. Some people focus on survival, some on damage, some just wear what they have - there isn’t really any ‘bis’ set - even bis changes slightly based on what you are doing and what team you are playing with.
That change happens in tbc and pvp becomes hot trash in tbc with resiliance + set pvp gear that is easy to get and always good. As well as breaking changes to class identity as they try to force in meme specs into pve, like ret paladins, boomkins, etc.
I mean as long as it is an individual toggle then I have no issues with it. I have grown rather tired of how silly so many players are but over all it isn’t a big issue for me. I still find way more cool looking mogs than not.
though if you think turning of Tmog is going to make people look better is incredibly silly. It might all somewhat look similar because it gear from the same expansion(at least near the end of it) but its not going to be great. There were several reason why Tmog was asked for and one of them was that having partial raid/pvp/questing/crafted/etc gear together looked dumb until you got a full set. Only for the dumb cycle to begin anew when new gear came out.
Yeah in SoD as well, but because they watered down all the classes and overtuned everything, player skill doesn’t matter much in SoD. It basically just a huge zerg fest with people facesmashing their keyboard.
All I’m saying is Era is king (you should try it out) and xmog toggle would be a good feature for retail players to reconnect with Azeroth.
I have no idea why anyone would want to turn off mogs. 90% of mogs are absolutely fine, and turning them off will just make people look like a mess of disparate gear OR, at best, everyone using the same current patch gear, likely with disparate tier colors because not all gear will be of the same difficulty level, and some gear will come from questing.
Blizzard did make better looking gear tho, that is how we got transmog in the first place. They realized that maybe 1 out of every 3 million players wants to look like a clown, while the rest wanna be fancy.