The worst part is, that they have done this for us in the past, both with allowing us to spec our pets, AND then with the item (toy?) we got in Legion that changes our pets appearance. We had this wonderful choice of any pet in the game where we could make use of all the amazing, beautiful pets the WoW creators have made for us…and then they took it away.
It would be I think quite easy for them to re-implement at least the item that lets us change the pet’s appearance like in Legion. I just want my Hyena back in raids with me.
If PVP is their sticking point, another poster made a great idea about a colour around the pet to represent their spec, or just disable the item in PVP and not allow that appearance ‘buff’ to be on a pet while their owner is PVP flagged or in a PVP zone.
I’m not a programmer, but surely they could come up with something.
It’s an interesting idea, I’m not a PvPer but I can’t imagine any situation where you WOULDN’T want your pet to be cunning. It’s not like Cunning pets don’t have access to all of the other family abilities so I can’t find a reason not to make a bear cunning or something like that. PvPers will probably always choose a slow or a mortal wounds anyway so why limit them even more?
Yup most of the time. There are occasions where we’ll take a health pet with mortal wounds, and sometimes we’ll take cunning or tenacity with a slow because our partner has MS - or is fury and we don’t want to overwrite their more powerful MS. Either way it’s going to be pretty obvious, and probably won’t change the strategy any.
This isn’t even necessary. Each spec gives a unique buff so other players already know what spec your pet is just by looking at you. They solved their given reason for not allowing players to choose pet spec years ago.
This is actually a very good point! I highly doubt people doing PvP have memorized every single pets pet family and/or pet specialization… It’s much more likely they just ignore it until they see what ability they use or as you smartly point out, just check what buffs the Hunter itself has.
I have not seen Blizzard use the PvP excuse myself but it seems to be a popular belief around players. And nothing else that we seem to be able to think of actually block it. It just seems that Blizzard is either working on it, is happy with ignoring it or are happy with how it is. I wholeheartedly hope it’s neither of the two latter ones.
We’ve had wastly better systems in previous expansions. God only knows why we went back to this silly system of hard-locking pet specs to certain pets. And as others have pointed out most pets don’t even really fit their chosen spec. Also it’s silly with how much more open they have become and how their focus for quite some expansions have been “bring the player not the class/spec”… so where is our “choose the pet not the pet family/pet spec”?
I would accept any other system than the current brokenly bad one. But if I got to choose I’d pick a system where they take all the current pet family abilities and pet specialization abilities and put it into a tree, similar to the Hero talent trees, and let us choose a few of them. No need to make it complicated, just let us pick the pet and then pick the abilities/passives we want to use for the content we do. But my second choice would be a even simpler one where we simply pick our pet and then pick the pet spec for it.
Literally anything else is better than what we currently have Blizzard, please.
I’ve also heard that game-wide blizzard is removing a lot of the access to leech and stuff from classes so maybe ferocity will eventually get their leech removed and be more balanced with tenacity. It wouldn’t be a great solution, just making things worse until the choice is irrelevant but I guess it would be a start.
Here’s to hoping our voices get heard and we can get the freedom to choose what we want.
Are you talking nonsense? A nerf to something can never be “a win” just because something else gets better? What kind of baffonery is that attitude?
No matter how much I like the change to our Mastery (could be done better but that is beyond the point, it’s improved) that does not change the fact nerfing our leech is a L. The single only factor to milden it is that it’s a game-wide change of design and not just a hunter specific nerf. But still a L, not a W.
Do you know what “leapfrog” means? Leapfrogging is the ideal way to balance something before it’s considered overpowered.
The truest of the L’s would be with petless Marks(and who would care much about petted Marks?) because they get ZERO leech as opposed to either 4 or 10 points of it, but specs of mandatory pet employment would not be hurting by this.
4 points of Leech, with a SCALABLE damage increase and enemy damage reduction that can double by proximity, is probably going to do better than the 10 points that works with 13% more damage on Focus spenders only and negligible HP5. Basically, the previous Leech worked best with WFB but with Mastery doing NOTHING.
Saying it the second time about SV having no more dump stats, it could be the case that 4% Leech may do somewhat better working with ALL STATS and ALL ABILITIES, especially the most important BOMB which until now did not cost Focus.
Kinda saying the win outshines the loss for the spec that needs leech healing the most. Nobody wants a situation where Hunter can heal itself like a tank can, too politically incorrect.