Let all healers cleanse all cleansable debuffs

Seriously, it’s been what? 15 years?

Why haven’t healers just had a giant massive conference and taught each other how to cleanse Curses, Diseases, Magical taint, and poisons yet?

Everyone’s got a magic dispel now, but all the other dispells are just tossed around wildly to classes with no semblance of reason.

Shamans had their ability to cleanse diseases removed for what… reason? Because they learned to cleanse magic effects? Why did they have to lose disease cleansing for this?

Seriously, all healing classes should have the ability to cleanse all the debuffs that are cleansable at this point.

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Probably the same reason most classes don’t have each other’s skills.

Tanks don’t teach each other the different damage mitigation skills. I would like bark skin though, so hit me up druids :call_me_hand:.

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I’ll be honest, it’s gone from flavorsome to annoying in the recent iteration of the game - particularly now that cleanses have a cooldown on them.

I’d be fine with it staying as-is, if the cooldown was removed or drastically reduced, but at the moment, it just feels really clunky and annoying. I can understand having some form of triage gameplay for cleanses, but at the moment I don’t much like how it’s implemented.

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Yeah that doesn’t explain why my skills were taken from me still though. :expressionless:

Why does it suddenly not make sense that shamans can cleanse diseases, when they were able to for 6 years at the start? I’m still angry about losing my poison and disease cleansing totems.

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I guess warlocks have amnesia when they look at demon hunters.

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The trick is 30 pieces of bark that you carry around in your pocket. When you feel like you’re in trouble, BOOM! You put some of the bark right on your skin! It only protects you for a few seconds because the bark falls off, unfortunately.

Druids, we need to rethink! We must superglue bark on our skin!

Mechagnome parody: Barkskin Night Elves

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i agree, ret paladins should have dispel magic back.

wait what are we talking about.

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It adds variety to the healers to have them be able to dispel different things.

Shamans lost some because Blizzard changed things so that every healer could remove 3 types of debuffs/buffs out of: Curses, Diseases, Poisons, Defensive Magic, and Offensive Magic.

Every healer gets defensive magic since they decided that’s what all the fatal mechanics would be. Other than that Shamans get curses and offensive magic.

I do miss being able to dispel magic as a prot Paladin though.

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I don’t really feel like it adds variety, I just feel like they are ripping things out and tossing things around just to mix it up.

There’s no reason why a tribal spiritual healer like a shaman shouldn’t be able to deal with poisons and disease. :roll_eyes:

Same with priests, at this point they should be able to cleanse all of the negative effects, they’ve been doing this long enough.

Same with Paladins, Same with Druids, same with monks.

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While it would be nice, it seems unnecessary. They’ve shifted the really dangerous stuff to magic, so that everyone can deal with it, and the poison/disease/curses are usually just more annoying than anything.

Besides, chances are there is a dps or a tank in your group that can cleanse one of those. The question is if they actually know how to… It’s always funny to me to see a dps shaman or a mage sitting with a ton of stacks of that curse in Underrot that nerfs your damage without bothering to get it off of their own character at least.

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I think it’s wholly necessary.

There’s no reason highly skilled healers should be struggling with a pretty basic cornerstone of healing.

It adds variety because it means different healers do different things, and they all share one in common for when Blizzard needs a “You MUST remove this debuff or it’s fatal” mechanic.

Also being skilled in a type of magic doesn’t alter what that magic can do. Shamans are spiritual healers, and as a result they have a gap when it comes to afflictions of the body.

and I know they used to have it, but balance changes aren’t canon in lore. I didn’t magically forget how to use Seal of Command several years ago.

Maybe they should just turn arcane mage into a healer since mage still has remove curse.

It’s fire mages that should be the healer.

They just cauterize the wounds by burning their allies with fire constantly =P

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I did however have quests that alluded to, and have me directly learning how to do both, and quests are part of the canon. :expressionless:

Also, at this point, we’d have gone through legion and BFA, and become part, and if not leaders of our class hall (Personal story wise) I don’t see why we wouldn’t be able to expand outwards and learn more, and do more.

OUr healers probably interacted with other healers over time. I highly doubt there’s something preventing shamans from knowing how to cleanse disease and poison, as well as what they currently have.

Even in an RP sense, there’s really no reason why high end healers cannot heal all the debuffs at this poitn.

If you wanted it to feel more dramatic or RP-focused, could easily have it start out, that we can cleanse what we can, and over time at some threshold point, boom, we learned how to do the rest, because we’ve grown so much as healers.

It would simultaneously fix some frustrations, and be a cool little nod to the idea that our character is still growing, and isn’t bloody as stagnant without outside forces as we are being lead to believe.

Cornerstone of healing? On my main, I heal my allies by inflicting pain on the enemy…

Monks were always oddballs. <_< But I do not judge their ways, they heal people too.

Technically Blizzard can also retcon anything they want =P

It actually doesn’t make sense that I as a Paladin could teach as Shaman to cleanse diseases and poisons because my magic is based on faith, and it tends to take quite a bit of dedication to learn a school of magic.

It’s why you don’t see Paladins running around throwing out Arcane Blasts.

At this point there isn’t really much of a reason to let every healer remove everything(which would also have some big implications in PvP balance).

Shaman’s abiltiies are based on faith too, just a different focus.

I don’t personally think it’d be that difficult for healers, with a common interest in helping the world as a whole out, to figure out how to figure something like this out.

If I can craft tonics that cleanse poisons or diseases, I don’t see why that can’t be applied to my magic in some way.

Again, let’s just make one class that can do everything. We will call it mega spec. That should make everyone happy.