WoW has been going now for a lot of years and the graphics of the game have improved dramatically over what we had back in 2004 or whatever.
However, this situation with legs that disappear into the sides of mounts really isn’t a good look. This isn’t some ‘small inde company’ despite the joke, its a multi billion dollar monster and surely their graphics team can do better than this. I’d expect this lack of quality from a cheap mobile game.
4 Likes
I mean this is Blizzard. We’re pretty much there.
The amount of cloak, weapon and helm clipping is already rampant.
Clipping is unfortunately a very common thing in almost every game, it’d take some time trying to fix that issue with each and every single model that phases through each other. Although the leg clipping through the model should be an easy fix
1 Like
With mounts that big, there isn’t much of an option.
Unless… The dragon is holding the character in it’s claws…
…
Just don’t ask how the landing went…

Clearly the answer is that all mounts are made out of jelly. Your legs just kinda slooooooorp into their bodies.
I guess it kinda works as a makeshift seatbelt too!
1 Like
neither is the new broken pelvis “come get some” gymnast look
bruh they gave us a wide mounted stance and it looks horrible I’d rather clip 
1 Like
Our characters are just not flexible enough to mount sich a wide back. I mean maybe the women, but guys are not born to do the splits.
You should know better than to impale your dragon like that
Clipping seems to be pretty bad with a lot of the newer assets. Even some of the old ones. That pirate hat that got datamined years ago? Gnomes heads clipped right through it. No one checked anything, no one tested anything.
Idk how they can make the game feel more slapped together than it felt over a decade ago.
1 Like
This is a stupid complaint.
Put the saddle back on.
If you put the saddle on, how are you going to get the full experience of sliding your toes into your jello-y mounts back?
Plugging your feet into the dragon’s spine allows allows you to directly manipulate its nervous system with your toes.
2 Likes
I disagree. Wider sitting positions alone are a relatively simple option without full remodeling for posture, different grips, etc. But I honestly think they could have even gone that “extra mile” for these dragonriding mounts given their focus this expansion.
This is a fantasy game after all - I think a bit of magic can be the answer as to how we manage to sit on top of large mounts without dislocating our hips. I mean, yknow, we ARE riding dragons so, normal world rules this aint.
PS: some of you may be familiar with McCaffrey’s dragon novels. Take a look at the cover art of these sometime, as well as the writing itself. The dragons are huge, and yet the dragon riders manage to sit on them and maintain their seat despite the speed and manouvers they do. The idea of people riding dragons successfully as been around a long time.
It’s pretty obvious that the saddle-less option was an afterthought. They didn’t even initially announce that they’d added it when it was implemented. What people did notice when it happened was that their character’s mounted animations were different…and they were fixed a couple days later.
I just tested the same mount as in this picture. Even with the saddle, the legs disappear inside the drake.
Better than legs spread out of control.
1 Like
I know LOL, I thought…“clipping of legs when mounted” and that sounded even weirder. So I just left it the way it was… 