Before servers went down for maint., I was the healer (resto druid) for a NW+13 in which we had a DK tank, a frost DK dps, a rogue dps, and a ret pally dps.
First pull, tank is getting clapped so I’m spam healing them, they’re getting shrek’d even through ironbark. They are doing a lot of self heals, but they’re way undergeared to be tanking a +13, they were only 229ilvl and 0 IO rating. (I didn’t pick them.)
2 orbs go off, all 3 dps were within melee range of both orbs, but then the dps DK says “it is the healer’s job to get the orbs”. To which I disagreed and said that I’ve never heard of it being the healer’s job, but I’ll help get as many as I can. DK disagreed with me, but agrees to help get as many as they can as well.
Second trash pull has those casters that do “Drain Fluids” to stunlock a player. It is a channeled ability and interrupting it will free the CC’d person. I do not have any class utility to get myself out of it by myself, a dps needs to interrupt the channel to free me. I don’t get free’d out and an orb explodes. Orb explosion + 6 full seconds of no heals to an undergeared tank = a group wipe. I got blamed, told I was a bad healer.
I explained that the Drain Fluids needs to be interrupted, and I can’t get orbs if I’m trying to heal a dying tank. We make it to the boss fight, I am the only one getting orbs, but it’s no big deal because they’re scarce on boss fights, but dps are standing in literally everything and doing no mechanics. No one dies and I don’t complain, I just want the key done with no more drama.
Third trash pack, right after the 1st boss, the tank pulls an extra group by accident somehow. I get Drain Fluid’d and am CC’d, I cannot heal or get any of the 4+ orbs that are out. Melee dps don’t do anything to interrupt to free me or get any of the orbs. I am freed from the CC right as the tank dies and the other 3 dps are at low health. I choose to tranquility instead of getting orbs, because surely the dps will get them, right? They’re not gonna just tunnel vision the adds wailing on them, right? 4 orbs explode and we wipe.
Tank says nothing, but leaves the group and hearths. Dps DK that was party lead (and their key) thanks me for ruining their key then dips out too. Rogue says “well maybe if we had a healer we could’ve done this key”. The ret pally then says “healers get orbs, you’re why we wiped”.
I know I am not in the wrong for being unable to heal while CC’d and am not responsible for magically pulling a way to get myself out of Drain Fluids all by myself. My main question, is it really usually exclusively the healer’s job to get the explosive orbs? All 3 of those dps seemed very sure that it was at various parts of the run. If it was just one of them I’d have shrugged it off as him being inexperienced or lazy. But it was all 3, so it makes me question my sanity.
I have never been in a group before where it was ONLY the healer’s job to get orbs, or even on the healer’s shoulders at all. I am all for helping out and that healers should get the ones they can, especially ranged orbs in a group of all melee dps. Am I in the wrong here??
EDIT: Thank you to all the replies! The consensus seems to be: Yes, healers are main person to get the orbs in lower keys, but the tank and dps NEED to help out when they can and if the healer is too busy healing or is CC’d. If you want the key to succeed in higher keys, then you ALL need to be doing the mechanics and not shoving it all on one person.