Legion+BFA = The bane of WoW

As someone that spent a lot of time in mid-to-late Wotlk, Legion brought a sense of enjoyment in the game that I didn’t had since that first time in Azuremyst.

I think anyone that hates on M+ is just being obtuse, and I say this as someone that never touched it, not even back when I raided. Sh*t is popular for a reason, and I have no idea why “trying to be an e-sport” is somehow a bad argument

Class hall quests were spectacular, and expanded the lore of every class.

BFA was… obviously worse than Legion. But I’d say still better than WoD. But I’m one of the two weirdos in the world that like Warfronts so who knows.

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Id put it more like…
WoD+BFA = the bane of WoW.
that garrison crap ruined alts for me…just like the neck and other garbage in BFA ruined alts.
Legion wasnt actually too bad for running half a dozen characters

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Legion definitely got off to a rocky start, but by the midway point Blizz managed to turn it around and made it into a pretty bloody good expansion - provided you didn’t get suckered into the silly Maw grind.

That said, it is true a lot of BFAs failings can be tracked back to Legion.

Awful class balance? Because Legion gutted class designs in favour of the game’s first ever borrowed power system in artifact weapons and legendaries which, AP grind and drop rates aside, were well thought out and completed the class kits. BFA maintained the gutted designs, but offered boring passive borrowed power effects that were mostly just stat boosts.

Flawed end game questing? Legion had a host of different world quest activities, some based on leveling quests, others being completely new and varied content, offering good, varied content on a zone by zone basis, then introduced Legion invasions that were capped off with a 3 man scenario. BFAs world quests all followed the same base formula, with only a couple that stood out, and the invasions ended with just another solo world quest.

Legion dungeons were varied and mostly well designed, barring a few cases of broken scaling, hence why M+ worked so well (not to mention the novelty of being new). BFA dungeons almost all follow the same format of throwing large groups of trash at you between each boss, ultimately favouring any class that can aoe well.

Legion had a fairly solid story, with a few rough spots here and there, with the biggest rough spot being Illidan. BFA had an ok story but with a LOT of rough spots all over the place, and replaced Illidan with Nathanos and made the player be Maiev. For the whole expansion.

Half of the expansion is an attempt to copy Legion, except poorly executed. The other half is an attempt at bringing in new features like islands and warfronts… except poorly executed. Especially the bit where they decided tier sets were a bad idea and subsequently removed all incentive in clearing the raid more than once…

I liked them both. If they were not fun to me, I wouldn’t be playing.

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I think that the bane of WoW was something unintended but very real. When WoW started, people played maybe 3-6 characters. As time went on, people kept those characters and created new ones. Now, some people have 12 or more characters that they’re trying to keep at max level and gear up every patch.

The issue is that people are trying to do too much. If you actively played 10 characters in Vanilla (and had other responsibilities), you would not be too happy either.

People have more alts and less time.

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FOMO. It can be a harsh mistress. :slight_smile:

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i really like mythic +, prolly the only reason i kept playing as long as have.

No, because I created my character in a PvP realm and the fact that alot of people now have their Warmode OFF, kills the immersion to me. Infact, it killed my server. Everyone here would agree, except maybe people that transfered here in BfA. Coincidence? I don’t think so.

I leveled a Paladin on Arthas before 1.12, I know what that was like. The only people still complaining are the ones that ganked lowbies and ran from a legit 1v1.

You are just mad there aren’t any easy victims anymore and you are forced to fight people that can fight back.

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legion was good, you’re not allowed to speak of legion anymore, heathen

I liked a lot of things about legion. Random legendaries were fine once bad luck protection was in and actually working. Artifacts were alright. Class halls and mount quests were good. Mage tower was interesting. Raids were alright.

War mode is an abomination. Mythic+ isn’t for me but is fine to exist. Required pve needs to die. The worst to me was the fact my character felt weaker with every level up in BFA.

Huh? I’m pretty sure I pvp more than you do with your 44 honor level. I’ve also got all of the warmode achieves except the nzoth and assassin chests. I love warmode, maybe check peeps stuff before commenting about em.

Legion had it’s issues, but overall I enjoyed it and managed to have lots of fun and even what I didn’t enjoy was better than BFA.
I literally can’t point anything I really enjoyed and had fun doing in BFA, like, at all, absolutely nothing comes to mind. I do love that BFA gave us Vulpera, but I did not had fun unlocking them and most of what I enjoyed doing during a fair portion of BFA was leveling a whole bunch of vulpera doing content from other expansions lol

If Blizzard pulls a bfa 2.0 with SL it has the potential to ruin wow for good.

Because this is an RPG, not an e-sport. The two should be mutually exclusive and M+ clearly caters to the FPS/MOBA/etc. (not sure what some of these other streamer-friendly game genres actually are) e-sport crowd over the RPG crowd. It’s does get scapegoated, I’ll admit, but it highlights the change in direction of gaming the past few years IMHO.

A lot of us wanted to keep RPGs as RPGs, with RPG elements. Sadly those seem to be getting less and less and there’s fewer games out there that actually do that.

Well let’s see.

Yes

meh, I miss servers that were PvP and PvE.

nope

Nope, but they’re fixing that in SL so that’s good

Nope.

WoW has always been a grind, but never this bad. So no not really.

This is why I stopped playing.

It depends on who you talk to. I liked Legion a lot, despite its glaring issues. BFA had some cool parts, but was mostly a bad expansion in my opinion.

Some people loved BFA, some people despise it. However, I think it’s safe to say BFA didn’t do a whole lot to please the majority of the playerbase. I think SL will be good though.

I miss the RPG in my MMO. It doesn’t help that there will always be suck-ups who will constantly praise every bad decision Blizzard makes, and swear up and down how healthy those bad decisions are for the game, then praise Blizzard when they inevitably have to reverse that bad decision, swearing up and down they always thought it was a bad decision.

Over the years I’ve met and guilded with more than a few of those players, and it just gets tiresome.

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I mean people are welcome to enjoy what they enjoy, just M+ seems to be the poster child for the “remove RPG, make into e-sport” attitude that’s been more prevalent the past few years since e-sports and streaming culture became more popular.

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M+ did to PvE what Arenas did to PvP. It’s not that it’s a bad idea, it’s just Blizzard set them up to offer the best rewards because they were someone’s baby project and they both completely overshadowed the rest of the content they were categorized as.

And all either one has done is make balancing classes an absolute headache of homogenization.

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iv been playing for a looooong time it has never been worse then now even WOD with nothing to do was more fun then this grind go go go game

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Agreed 100%. People hate WOD but WOD still felt like MOP, which while it changed from Cata still felt like WoW. Legion and now BFA don’t even feel like the same game with everything added.

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