Legendary as Talents?

Yeah, I think you’re probably right. And you’re right about the original Sniper Training just being a buff for standing still. I technically want to see an Improved Sniper Training talent that would bring it back and add the ability to cast anything on the move. I see your point about players maybe not noticing when they have the buff and when they don’, or maybe even knowing if there is a buff because they don’t pay attention to that.

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Do you actually enjoy Rapid Fire gameplay? Personally I’m hoping for an almost complete revamp for MM hunters, with Rapid Fire being a casualty (could be made a talent for those who do like it).

The only legendaries/covenant abilities I hope make it are the Venthyr/Maldr ones.

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Yes because having the entire spec revolve around just Aimed Shot would be dull. In fact it is dull with the 4 set which largely sidelines Rapid Fire.

At least with Rapid Fire you can move while casting it.

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id trade rapid fire for old chimera shot

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I like proc based interaction between different abilities. I’m not a huge fan of Rapid Fire in general (and haven’t been since early BFA alpha), but MM right now has 3 different procs relating to it, all of which make the spec feel more interesting to play.

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YES! thats when MM was at its best!

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I’d love to see Serpentstalker’s Trickery stay, because it’s pretty fun. As it is now though, it’s a little bit plain, and I’d prefer if it if the sting worked like Survival’s Hydra Bite or Chimera Sting for a small cleave buff.

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SST as-is, but also apply SrS to Trick Shot ricochets.

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