Pretty sure none of the current mounts that drop in pre DF raids are .1% all are at least 1% now. even still 10% drop rate while having a bunch of chars is fine.
Also it does say “select” legendaries, so my guess that is applying for the ones that actually drop, not quest related
P.S Fix Shadowmourne biting requirement Blizzard to just killing her
No one know, not even the Devs. Sometimes it will got from 0.1% to 1%, other times it will be 10%, and in some cases it will become 0.01%.
These will be completely RANDOM, with no logic or reason behind it.
I’ll be the one to point out that the details only say up to a 10x increase, which implies that there are things that won’t see an increase that large. And since no concrete numbers are given, this is going to be a very anecdotal experience for all involved.
My big hangup though is how transmog drop rates are going to be ‘doubled’. Gear is already guaranteed to drop, so how can the drop rate be ‘doubled’? I’m going to have to wait until the event starts to see for myself.
Yeah, but that’s still just speculation. It could mean that, or it may not even be referring to gear drops at all. It could be referring to things like enchant illusions or ‘bonus’ cosmetics like Argus’ scythe. We just won’t know until the event’s actually active thanks to how vague the details are.
They only say “up to 10x” for the items like legendaries and mounts (though the 25x they reference is almost certainly in reference to the hearthstone card toy off Gul’dan in Nighthold, given its horrific drop rate). So there’s no guarantee a mount like Ashes which averages a 2% drop rate will jump to 20%. Since the buff isn’t going to apply to the timewalking raid caches, it seems more likely that the mounts are being raised to a drop rate similar to those caches.
You can use the guild page or argent herald for selling when there isn’t a mountable area. Thankfully, a lot of modern raids provide a repair vendor now as well, which definitely helps.