Why is it so hard to queue this more than once?? 2 and 3 hour queues with no luck on getting in. Why?
Bugged I heard. But not for tanks and heals, those are instant.
Hello, I see you posted a thread about a dungeon. At this point, most people have probably already ran what they wanted to and that was it, haha! There are probably fewer and fewer people bothering with it everyday!
Thanks for your post and have a great day!
Clippy, is that you?
Tank I guess. They still get in fast apparently. Probably because there’s a new race/class and it can’t tank so there’s 50,000 evokers in the queue. Or it’s just bugged.
If you want to spam this dungeon then make sure you dont turn the quest in , take quest then que it will be like 5 to 8 mins tops as dps then after completing it delete the quest and then retake quest andque and so on and on and on .
As a tank I have insta queue day and night. Between the anniversary world bosses and that dungeon, I expect to have 11 tanks at 270-275 ilvl by the time both end.
There is a major shortage of tanks for that dungeon right now.
- Many new dps and heals for the new race.
- Tanks who have decided to play dracthyr are no longer tanking.
- Most dungeons have 1-2 dracthyr in them, some as many as three, so I presume they are being prioritized.
- Players who have not turned in the quest are prioritized. After they turn in the quest that dungeon will rarely pop.
- Mishandling of the Guardian talent tree means many are not currently tanking.
Bugs in that dungeon:
- Players who leave are never replaced.
- You cannot trade gear that is an ilvl upgrade.
- Several specs have abilities that do not work in there.
idk they are in the group finder at times or maybe start a group in there yourself its your only hope if you don’t tank. uldaman was jusr another prepatch fail who wants to wait in que forever for it not to pop.
DPS needs to respect tanks more. I aint queing for it.
I’m not seeing toxicity. I do see dps pulling extra packs of mobs that don’t need to be pulled. That slows us down, guys. No, that big pack of mobs in the first corner never needs to be pulled. Just let me pull those 2 pats. And keep left going around the corner where those 3 dwarves are looking at you and just run up the stairs. Thanks for your cooperation.
Yea, if you have a tank spec just tank it. It’s super easy and people are pretty chill. I’ve ran it about twice on every tank and not had a problem. There was a dps that left with 2 bosses left but we just 4 manned it with no issues.
Look at the many threads where people dismiss tank’s complaints.
i think its because its a single queue and not random, my advice queue up for it when a ton of other people usually online so in the evening.
Even without a tank that dungeon’s a clap.
The problem isn’t DPS queues, it’s the opaque priority system bumping people without the quest to the back of the line of bodies it’s slapping together for groups. Worst wait time I’ve had as a DPS with the quest is like four minutes, without can get up past an hour or even two.
If it were all one mass of players given equal regard it would probably stabilize and be a few minutes longer than average with-quest times, but I’m not nor can I be entirely sure of that because exactly how the system assembles players and what number of players per role are queueing is unknown to me.
I was able to get into the dungeon in like 4 minutes tonight (my first time). Only complaint I have is the voice acting. It is simply cringe!
Fits in well with most of the voice acting in recent years then.
Yeah there’s more healers now due to evokers and just as less tanks.
I wonder if it depends on the realm. I don’t get in immediately but it’s no less than 30 minutes. I haven’t queue for a couple of days though so I’m not sure if it changed.