Layering Solution?

Pulled this out of the feedback thread and thought I would expand on one bit.

Layering when you get invited to a group the accept button could have a warning. “The other player is in a different layer clicking accept will teleport you to the nearest graveyard and place you in their layer”

I agree that layering is crap and if anything faster respawns for the first weeks in the lower zones would probably be better.
At the end of the day that’s what we are getting anyhow. More layers means effectively multiple layers of respawns instead of just faster respawns on one layer… same result multiple layers worth of nodes/skins getting dumped on the AH.

If you insist on layering porting people to the GY after leaving combat would stop exploiting the nodes on layers and also stop people layer hopping to escape PvP.

You will still have the guys jumping to heavy alliance horde layers to get to a ratio they prefer.

But at least you won’t see people port in mine your node you are running to and port out.

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My preference would be to require them to go to a Rested Zone before transferring.

  • Firstly because that way, people can’t exploit the transfer for gain by sitting on a node or rare and checking every layer; and
  • Secondly so that the whole “person disappearing” or in reverse “all the mobs disappearing” doesn’t happen, and layer switching is intentional.

The warning might be nice, but it isn’t needed if you have to go via an Inn before you can switch. And yes, I prefer to make layer switching a hassle, than make it easier to exploit. You shouldn’t want to layer switch regularly.

Some good points but certain zones are HUGE.

Having to go to an inn when questing in ungoro for example…?

If you’re switching layers, you already know the person you’re going to join, so its not just a random “I see you’re also questing here, lets join up” type thing. The group is likely to last longer, and there’s an Inn at the entrance to Silithus (its a tent IIRC).

Layering is only going to be an issue on unstable servers where massive amounts of people are trying to join.

It’s likely layering will go away weeks after launch on stable servers. Servers with streamers are going to have layering much longer than the rest.

We know blizz has the capability to collapse layers on server as seen on the stress test. Once the layers stabilize on a server they’ll slowly collapse into one overtime. I would just avoid highly populated servers and streamers and this won’t be an issue.