Layering/sharding

So?

Better this than server merges. Especially since Classic clearly doesn’t have the full weight of Blizzard behind it.

I would much rather deal with a server merger. Sorry but talking to new people doesn’t bother me

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Talking to new people doesn’t bother me either. Why do you think I’m jumping ship from Retail?

sadly blizzard refuses to listen to its community so the only recourse we have is to not play Classic.

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I plan to play classic…can’t wait.
But I’m not playing day 1.
I’m going to wait until there is no more layering because I want to play the game I remember.

No, the statement about Phase 2, had nothing to do with how long it will last. They were talking about how it will have zero effect on the World Bosses.

Their statement about how long it will last is Phase 2.

Its the same as saying:

“Charlemagne can’t hurt you. He died before you were born.”

“Charlemagne lived to 1985???”

there will also be 5000 tidal charms on each server instead of 200 because people will be abusing the layering system.

From my limited time in the beta (stress test), It looks like each realm can comfortably handle about 3X to 4X the people the old realms could handle. My guess(Hope) is that the layering is really to help for the first week or 2 for new people questing. It doesn’t seem like the server performance themselves need the layering. I suspect that with player attrition and varying speeds of leveling they turn layering off by the time the first player hits 50(or 60 ). IE I suspect we are overly sensitive to this topic. Or at least thats my hope.

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And no one has said it will not last the entirety of phase 1.

They HOPE to disable layering quickly, but that is it.

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When layering goes will depend on how quickly players drop the game.

If you have 3 layers then 60% of the players on that realm need to quit so you end up with one layer. The devs did say in their interview that it was “dynamic”.

One of my concerns is what happens if less than that 60% quit, or those retail players that quitcome flocking back during the next “content drought”?

Are they suddenly going to allow massive queues after bending over backwards to use an antithetical to vanilla technology or are they more likely to simply extend or re-enable layerng?

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I think that is 1 of 2 factors. 1) Player attrition and 2) Level dispersion.

It doesn’t seem like layering is a technical need because the servers are much better than before, It feels like layering is to help with players leveling out of the gate.

Nibinay…but layering is for the entire continent which includes the level 60 zones.

Fesz…that’s my concern as well. Vanilla is pretty popular…heck vanilla pservers have been going strong for over a decade now with high pops compared to other expansion pservers.

And as many of us have REPEATEDLY said, the same techniques they used in Vanilla will apply. Moving servers off the new server rotation and marking them as full early on during launch, providing free transfers off high pop servers to low pop. Providing queues that will encourage people to move because they’re sick of waiting etc.

If you’re a one-argument pony, you’re simply ignoring the multitude of tools.

Eloraell…is that what they said they would do starting in phase 2 ?
Where can I find that interview to read…I must have missed it.

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No, that’s what they said they’d do during launch and in the few weeks after.

Phase 2 or even the end of Phase 1 has nothing to do with layering.

That was Ion replying to a request about creating an RPPVP server.
There was no mention of what you posted earlier…“full” realms, free transfers, etc.

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The guarantee is before world bosses, the hope is to remove it earlier.

The rest was in the Dev Interviews with Staysafe (I think) when they talked about there still being queues in the game.

Well thanks all for the links you provided. Just trying to catch up.
I don’t plan to come back until layering is gone so that’s what I will be following. Hopefully once it’s gone it stays gone and queues/transfers takes its place.