Layering problems, or Lack of Layers problem

TL;DR On busy servers, lack of layering is a major problem in the 15-35 level zones. Hundreds of people are fighting over spawns. It’s basically impossible to finish a quest because mobs are tagged the instant they spawn. The 40%xp buff doesn’t matter if you can’t finish a quest.

While I understand that some servers didn’t get as populated as some, shutting down the layers on busy servers made the game almost unplayable in certain zones today. The decision to un-layer on the first weekend after release seems rather short-sighted.

The vast majority of players (who aren’t speed runners) are between the levels of 15-35 right now, meaning the basic starter leveling zones are completely glutted with players. Between the levels of 14-20, there are basically only 3 zones for alliance - Westfall, Darkshore, and Loch Modan. In Westfall, it was basically impossible to quest. There were hundreds of players, mobs being killed the instant they respawned, giant hordes of people waiting for named quest mobs. The same thing was seen in Darkshore and Loch Modan.

Since its also the first weekend after release, a giant influx of brand new players arrived, making the home starting zones almost as packed as Tuesday. People are camping troggs to get tags at level 2 in Dun Morogh. Since other players have leveled through the week they’re all stuffed into the same higher level zones like Redridge, Wetlands, Ashenvale.

At level 23, I was questing in Ashenvale, historically one of the least populated zones ally side, and for every quest there were at least 4-5 other players working on it. Each named mob had a queue of 3-5 people waiting in line to kill him.

Unless you out leveled the mass herds of people by speed running, or play at 2am, it doesn’t really matter that you get 40% more experience, because every quest takes 50% longer to finish!

During the week, when the layers were active, the world never felt empty. There were always people still around. The population wasn’t a problem. The world still felt lived in, and active. When I was questing in Westfall, there would be 3 or 4 people working on each quest, maybe killing murlocs or getting pwned by pillagers, but they were there. Now? People are unequipping their weapon because fists are faster to get the tags against the 15 other people standing next to them.

I’ve played a lot this past week, excited again to play WoW for the first time in months. I don’t expect zones to be empty, but I’m also not going to waste time waiting 20-30 minutes for respawns for quests, or go off in a corner and grind mobs for 2 hours. I came back specifically because of the 40% increase in XP, which made questing not only viable, but fun again. Before today, questing was smooth as butter, and boy, was I enjoying it. Today hit, and I’m #5 in the queue to kill Ruuzel in Ashenvale.

Server: Obsidian Edge - NA - PVE

*edited for grammatical error

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What else is new? This happens every time there is a fresh release whether it is Blizzard or private server. The only solution I have seen that worked for both sides was dynamic respawning temporarily active for the first week or two.

Just move on from the quest and grind mobs. By the time you get the chance to kill a mob that doesn’t get stolen, you could have just been grinding mobs getting the same exp.

If you want the “leveling experience”, wait a week or so for the people that are pushing to 60 to finish so things are more leveled out.

Odd, I played on a full server today and didn’t have any of the problems that you describe on your medium pop server.

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No. We just went days with layering and the game felt like I was on Era. Thank God they are removed. If it’s that bad, just team up lmao.

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They weren’t removed.

When will anyone figure out that your experience on one server isn’t necessarily the experience on any other server? Servers are different, layering is different depending on populations, etc.

Let’s start these discussions by identifying the server in question. Maybe then we can see patterns developing.

He said

The issue there is all the HC people can’t group up. It makes for wicked bottlenecks.

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This.

We’re on Obsidian Edge, and I live in the Eastern Hemisphere, so most of my playtime is opposite of the North America-resident players. Even so, the HC population seems to outnumber the normal player population, and since none of them are allowed to group up for anything, it makes for an absurd traffic jam at every named-mob portion of every quest. Watching people try to poach Messenger out from under each other in Westfall was infuriating.

This isn’t a layering issue on Obsidian Edge server. This is an HC playstyle traffic jam. Look, it’s a new way to play the game, and though I do not understand the appeal of all their rules, it’s clearly fun and exciting for them.

Once you’re over 30 and the players spread out into multiple choices for zones, it’ll loosen up.

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Seems they just can’t get it right - it’s either too much or too little. I assume it functions based on some sort of algorithm. Somebody needs to adjust the maths.

On OE yesterday westall was 100% unplayble and I grinded mobs instead of questing. 20+ people in Moonbrook all trying to ninja tag 30 mobs before others.

Spawns ridiculously slow is not helping…just saying

I prefer no layering even tho it’s harder to get quest items. Layering makes everything a ghost town and I wanna unsub. Blizzard should break down and instance cities so they don’t feel empty when the rest of the world is layered. That would be a happy medium.

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I really like this idea. They do it for retail RP servers, so I see no reason not to do it for SoM servers. It would make a huge positive difference and harm nothing.

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ya it’s a problem. Everything is dead it’s a world full of corpse mobs everywhere. like 4-5 minutes between pulls or finding something alive to kill. Pretty terrible experience.

finds stranglethorn tiger. 195 exp… mystery meat.
4-6 minutes do it again.

Yep, and it makes the xp boost worthless. Shorter season and still the same amount of time to level because of this issue.

I’ve run into a few west coast players on Jom because they say the other servers feel empty. Jom has had 3 layers while the large Bene tbc server has none.