Layering - Not acceptable!

It is absolutely necessary… that it is not present in Classic, that is.

The stress test had layering, and it was still an incredibly laggy experience. Layering won’t even come close to solving the problems it’s supposed to, and ruins Classic all the while trying.

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See ya in classic!

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Why resort to name calling? I’m a clown because I don’t agree with you?

Exactly, that’s why we need layering and the layers need a smaller cap when people are concentrated in the starting areas.

And no, it doesn’t ruin anything.

We need layering because the stress test had layering and it did nothing to help?

???

We need layering with a smaller cap because we allowed too many people in each layer in the stress test and you saw what happened when that many people are in one area.

The only other alternative is hundreds of servers or several hour queues on every server of a smaller pool. Neither is better than layering.

No, what we need is to stop making changes.

If you don’t like seeing lots of players, maybe an MMO isn’t a good choice of game to be playing. If you don’t like competition, maybe Classic isn’t a good choice.

What I saw was probably the most entertaining thing in WoW I’ve seen in over a decade. It was amazing, and it saddens me that you want to destroy it.

I’d much, MUCH rather Blizzard come up with a way to support that many players in one spot without lagging or crashing than to arbitrarily divide them up into shards.

I LIKE seeing that many people in one spot.

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There was never that many people around in one area in vanilla WoW. The vanilla servers became unstable when 80 people clashed in BrM.

It was mildly amusing in a beta test, but no, taking 5 minutes to cast a single spell or release your corpse because of how lagged the starter areas with hundreds of people were is not something I’d want to see on live.

Doesn’t matter. There was no sharding in vanilla. The number of people playing and where they congregate is not a change to the game. Sharding is.

Good thing we’re not running on vanilla servers.

I’d much prefer that over sharding, honestly. So would many others.

So you want an inauthentic experience by allowing more people in an area than could have been there in vanilla?

Contradictory much?

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The experience is irrelevant, and impossible to replicate.

I want vanilla. THE GAME, not the experience.

It’s not contradictory. You’re conflating changes to the game with changes to the experience.

#nochanges is not concerned with the latter.

There were never that many players in one spot in vanilla, but there could have been, because sharding did not exist.

So you’re allowed to use conjecture in your arguments, but nobody else is allowed to in theirs?

Layering won’t take that away though, so you’ll be fine.

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Yes, it will.

Sharding was not in vanilla, therefore should not be in Classic. Sharding has a significant impact on gameplay, especially in vanilla/Classic.

“Perfectly good private servers” :rofl::rofl::rofl::rofl::rofl:

They’re may be good ones, but perfect? NO. Played on private long enough. It’s mostly to steal your money with the occasional worthwhile one like Nost was. Good you’re one less person to deal with due to your ignorance.

Ignorance was in Vanilla and yours has continued to this day.

It will have no meaningful or noticeable impact on gameplay.

The people freaking out about it don’t like the concept but in reality it wouldn’t affect anything you were doing, assuming they fix the current beta bugs where you’re randomly pushed into a different layer, which they indicated in their description of layering was not something that should happen.

Is it safe to say that one of the primary reasons Blizzard wants to do layering is because they actually believe a lot of people will quit playing Classic shortly after launch?

It seems like they believe this is true. So they anticipate there will be no need for layers and they can just stop using them or something.

The obvious problem is…what happens when they don’t? Infinite layers? Ruins the game. This is a major issue.

I really…really…REALLY hope Blizzard isn’t going to try to ignore the feedback here and press on pretending as if this will all just go away. It is a ticking time bomb that if not addressed has the greatest potential for destroying Classic.

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They probably know that there will be a dip shortly after launch because in every single MMORPG there is always a dip. And since Blizzard has been doing this for a day or two theyre probably well aware of it

Im not concerned at all tbh. Things like the mining incident are what beta is for. Thank goodness the person put it on video for them to see

Do you have any real arguments, or just insults?

Yes, it will, when people disappear in front of you, appear behind you, multiple instances of valuable trade goods are spawning and being farmed simultaneously on the same realm and shared in the same economy, and so on.

No, I don’t like it. It’s not just the concept, it’s the feature in practice I don’t like. I’ve experienced it in retail, and I’ve seen it experienced on the beta.

It’s an awful feature.

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