Doesn’t mean I won’t complain and ask for it to be removed.
Neither would Classic if they had separate subs. /shrug
Then why is it being removed in/by phase 2?
Doesn’t mean I won’t complain and ask for it to be removed.
Neither would Classic if they had separate subs. /shrug
Then why is it being removed in/by phase 2?
It’s nice to have dreams, I suppose.
Easy to name one. Wrath’s box advertised a dance studio for customization.
Where is it in game so I can use it.
Eh. What’s the point of these forums if not to discuss things relating to Classic?
If I had beta, I’d be posting on the beta forums with a thread titled “Layering Feedback”, body text “Remove it immediately.”
It’s not being removed, it’s being merged according to realm population. How heavy pop is on any given server after phase 2 will decipher how many layers that server has. But there will be layers. A few servers might get lucky and only have a single layer.
But should the pops of those servers ever go up, they will just add more layers to accommodate its growing population.
To jump in on y’all’s conversation. I don’t think they are really worried about removing them swiftly. So it’s not out of the realm of thought that some servers will just be stuck with them.
It’s a short term fix that will become a long-term annoyance.
I agree. Some servers will have Layers just due to being popular servers to play on. Blizzard will keep layers according to the population numbers.
Merging them down to one layer-- Basically means it’s a dead server.
Yes, it is. There will be no sharding in Phase 2. Go ahead and look into the topic a bit.
If all the shards were merged down into one, it would be incredibly populated, not dead.
The best thing they could do is to go with standard servers, but instead of 3k population cap maybe use a 5-6k cap and then let the Fairweather tourists leave like they assume it’ll go.
Ion said they wanted it out by phase two. Key word “want” they haven’t guranteed anything to us about it.
Layering lets them offer free classic to retail tourists without needing server mergers and means they don’t have to bother trying to estimate interest in the game.
It has an added bonus of letting them underestimate the need for servers so, when phase 1 ends, and suddenly everyone’s got a queue, they can launch new servers and crow about how Classic was even more popular than they thought it would be, and point to those fresh servers as evidence.
Fair enough.
It should be out before the game even launches, preferably, but this is Blizzard, after all.
They shouldn’t be ruining the game for the sake of tourists who plan on leaving, anyway.
Problem is small servers + fairweather fans leaving = a lot of dead servers that they’ll either need to implement Cross Realm for or merge.
The way this is being exploited is going to be tough to fix because it’s just plain relogging. Even saying you can only layer hop in capitals won’t fix it. About the only thing they can do to stop it would be to tie layer placement to your account login rather than character login.
If they did that it would just come down to making mini servers then and it defeats the whole purpose of layering.
Then again layering in itself is a flawed fix to any of this.
“Obviously” is your opinion.
When I organise to play with friends, we’re generally either spread out already, or in an Inn or Capital City when we start. And the suggestion was Inns or Capital Cities, not just Capital Cities. Great strawman there.
Personally, I’d travel quite a distance to group with friends if I’m on the other side of the world, and while travelling that distance I’d pass by a dozen inns making it easy to switch to their layer in passing.
Your outlandish assertions are just that. Outlandish. Strawmen used to claim that the only solution is no layering, despite having zero solutions for the problems no layering causes except “Moar servers! Merge them all later!”
How many times have you not seen anyone and decided to group with them? Grouping up with people doing a quest will 9 times out of 10 be done on the same layer causing no issues or changes.
Plenty of people including Blizzard have defended it. That word, I do not think it means what you think it means.
The over-spawn mechanic was not designed for Nostalrius numbers of players. It was there to make it easier for 3000 people to get by. Blizzard might still implement it in the layer for the same reason. Its only of relevance if you’re proposing changing the population cap.
Completely destroy the sustainability of the game beyond launch? How is that not far more harmful than a temporary measure that will be gone in the first few weeks.
Conclusion
You have no plan, you’re just raging because you think you found a change that is harmful.
What you really suggested is that they harm the long term viability of the game to satisfy some attempted claim to purity that falls down because of all the additional changes required to support your plan which you conveniently ignore. If you don’t make other changes, your short term win turns into a long term own goal.
If you think that 15k people on a server is suitable, go play Private Servers. If you think that 300 people per server is suitable, keep pushing your plan. You’re basically shooting yourself in the foot because you think the foot might be itchy.
This is by far the biggest thing. They DO want it, because if they use layering to automate the process, If Classic turns out to be popular, they won’t have to add more servers.
Just keep Layers working in the same fashion as Sharding.
If you don’t want to play Classic, why are you even here? Go back to your Private Server paradise.
They specifically said that once they remove layers, if the population goes up people will just have to deal with queues, or move servers…
Not really mini servers. It just means to layer hop you’d need to relog entirely out of the game, rather than just hopping to a level 1 and back.
As for layering being a flawed fix, there is no good fix for the problem of Classic will probably have 5 million players Month 1, and then 2 million Month 2. Blizz essentially did the cleanest solution, which is “dynamic server generation.” Otherwise they’d be stuck with massive queues which would only aggrivate everyone, especially if streamers get in easily, dead servers that everyone is luling about, or sharding.
They won’t. They said the same thing over Sharding. I mean, if you want to take them at every word, then do so.
But from my experience, what they say and do are two different things.