Unfortunately the players have created this problem and Blizzard, as much as I’d like to blame them, is only reacting to player demand.
Mega server culture emerged in 2019 Era. It was a player driven problem. They offered us dozens of realms the many players only wanted mega servers or bust.
We saw this culture continue in TBC and Wrath Classic, with few changes from blizzard. They were left to clean up the dead realms players left behind. Offering FCMs from these “dead realms” with THOUSANDS of players on them to the mega realms.
We saw it continue with SoM.
We saw it become more aggressive in SoD. Less realm choice, larger realms, and eventually, locking realms with again thousands of players and offering FCMs off to the mega realms. Effectively killing these servers off.
We saw them literally covert an RP PvP realm to PvP after they accepted this new reality. The streamers chose RP PvP with Crusader Strike and despite the RP community trying to consolidate there, it just didn’t feel very RP. Meanwhile you had Chaos Bolt (where I primarily was playing) which felt like the good old RP servers I’ve played on since 2004… it still had thousands of players and blizzard decided to lock new toon creation + offer migrations to the mega realms… killing it off.
Finally here we are with Anni. Two realms. No RP. Just infinitely scaling layers and two server types. Completely removing the concept of a realm away and killing off any community identity / realm identity that came with dozens of smaller, healthy realms.
On the flip side, blizzard doesn’t have to manage these servers. They can auto scale layers instead. Truth be told, realms are an artifact of fixed server size on physical machines. I can see why they’d remove them. I just think they overlooked how the game “feels” when you have many realms with their own identity. I won’t deny it though, it does remove the issue of “dead realms” that eventually happen… but back to my original point. That is a player created issue, where the players obsessed over mega realms. Called realms with THOUSANDS of active players “dead” because they couldn’t get a 4am Deadmines run going. Dead server.
Anyways, I don’t blame blizzard for this. They reacted to the players. Player meta culture, “dead server” memes,and mega server or bust mentality are to blame.
Bring back smaller low pop realms 