It’s going to happen whether it is claimed as a bug, when everyone is trying to get to a single layer some will have to be moved to another layer if it is already full. And the phasing is how they will be moved to another layer. Not to mention the manual phasing ability spell everyone gets on a cd.
What kind of community will it feel like for the speed levelers who are layered off onto thier own
Until the layers are smashed together they will be able to enjoy the freedom of empty high level zones due to how layers are determined by total population density…
not zone population density; as it should be…
That being said I STILL say that it should be a separate subscription…
They do not have to specify WHAT WoW version we are subbed to… just that we have a WoW Sub…
If I was a speed leveller and you only had sharding on a 12k server, I’d feel cheated, because I have to compete with 4x as many people in the higher zones.
By the way, I personally don’t care about the race to 60, but plenty of people do. And layering essentially invalidates all of that. There’s really no accomplishment when it’s dictated upon who can best exploit the layering system to get into layers with little to no quest competition.
This extends also to things like…what guilds complete the first raids. Since it depends on who can get 40 people to max level the quickest, which again, relies on exploiting layering. Layering takes always all these World First (or Classic First, if you prefer) races. And not just for Phase 1, but even beyond that after Layering has been removed. Once a guild gets ahead…they stay ahead.
So I feel bad for people competing for all these races. Since Layering negates all of it.
What’s yours, about feeling cheated? Are we writing about feeling cheated? I thought that’s what you wanted to write about. Competition is going to happen regardless of your ideals and feelings at launch.
Well mine is specifically relevant to layering and the fact that if they only shard the starters, then there’s 4x as much population at the higher levels in the early race.
Blizzard Online Network Services run in 10 data centers around the world, including facilities in Washington, California, Texas, Massachusetts, France, Germany, Sweden, South Korea, China, and Taiwan.
Blizzard uses 20,000 systems and 1.3 petabytes of storage to power its gaming operations.
WoW’s infrastructure includes 13,250 server blades, 75,000 CPU cores, and 112.5 terabytes of blade RAM.
The Blizzard network is managed by a staff of 68 people.
The company’s gaming infrastructure is monitored from a global network operating center (GNOC), which like many NOCs, features televisions tuned to the weather stations to track potential uptime threats across its data center footprint.
Then there is no legitimate reason to not offer both options. Wipe a couple servers clean and make em for classic, rather than trying to cram it into everything else. You want sharding? fine have sharding. I don’t want any sort of phasing, fine make realms for that.