These affixes are absolutely horrrible. As bad as incorperal or afflicted.
Why do Warriors exist? Warrioprs and rogues just don’t get to play the game for 35% of the M+ weeks in DF because they can’t deal with incorporeal, OR afflicted. There are specs that can easily deal with both.
Why would I ever bring a warrior to a key when Ret does the exact same damage, with 20 yard range, plus a 2nd set of healer CDs (35% wall for anyone in the group on a 60 second CD with 12 second duration 8 second fading duration), LoH, offhealing, a dispel, battle rez.
What does warrior do? Battle shout? Who cares?
Affixes that isolate specs and classes from being brought is the absolute worst thing you can ever do, even if in practice the affix is engaging and interesting. Afflicted and incorporeal are two of the easier and unique affixes in the game, but they are absolutely horrible for one reason; they isolate players.
These new affixes are just as bad. And if you think that “it’s not that big of a deal players won’t not bring casters during the physical weeks”, I would poster to you that you absolutely do not know the WoW community at all. They are slaves to meta and the path of least resistance when it comes to playing with players they don’t know doing rated content. They will pick the path of least resistance 99/100 times, and you can’t blame them for it.
This is a war on Meta, they want to break up meta comps from being run week in and week out. What they are instead going to accomplish is isolating the top 10% of players that run decent keys but aren’t R1. R1 will alwyas be R1.
If you want to narrow meta you need to bring utility and defense in line across the board. There is no reason to play warrior when ret can bring so much to the group and play healer when things get bad. You need to either gut what ret can do defensively, or give every sepc in the game something similar. As long as there are major gaps in utility and defense, you’re always going to see meta specs played over others.
2nd, certain specs have damage profiles that prefer higher health pools. Shadow priests, fire mage, and destro lock all get better the longer mobs live, while specs like DH and Arms press 2 buttons and do a billion damage but have major fall off after about 20-30 seconds. SP and Fire mage get better and better. As long as you have unique damage profiles like this, there will always be specs that are prefered for higher keys, where meta is established.
These affixes are horrible, and any affix that isolates specs during an entire week of gameplay is a joke. These ideas were ok for the pre alpha drawing board, but to publish this on WoWhead is an absolute joke.