Is it really that hard to tune dungeons before you make them available for time walking? I would almost rather have the “experience” of going back into older content delayed for Blizzard to actually spend time testing them out instead of this garbage regurgitation of content that keeps getting haphazardly dished out to us to fill the lack of real game content. The biggest issues that I have are that trash damage is so random and spikey, you can’t mitigate the spammed 10 second poison that does 10% of a players HP a tic, or the ranged “deadly throw” spells that do 20+% of my hp with 4 mobs casting it simultaneously. Before someone says gitgud, I played more time in these wotlk dungeons that any others in the game and they weren’t even this wonky on release. Please, for all of our sakes blizzard, act like you give a crap about what you are putting out…
Ahn the old kingdom is really easy, if you looking for 5/5 easy ones.
just skip the bosses after the vampire lord dude. go right to Herald. get credit for 1/5.
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but you can’t pick a specific one, can you?
I don’t think you can pick specific, the 355 cache is kind of a joke for the effort, I use timewalking for leveling primarily since normal dungeons give half as much xp.
yeah the cache is a waste of time, i just do 1 for the 500 badges quest