⚓ Kul Tiran PC is inconsistent with Kul Tirans in lore

Sure, but you asked why it might be and I gave you a possibility.

Put it this way: more customization options are never a bad thing, to anyone. Outside of some kind of development shenanigans, I can’t imagine Blizzard being insistent that people have less reason to enjoy on their income-producing video game.

If they didn’t have a reason to keep them from you, they’d have added them.

To be fair, I asked for a good reason, and I was looking for something more solid than something speculative.

Now, my speculation is that Blizzard is clinging to some ill-advised dogma about design philosophy when it comes to visuals. They’ve said that they won’t share the hairstyles between the Allied Race and their core race counterpart for reasons beyond ‘identity’, and yet they had no problem in the past sharing hairstyles between other races. A fair number of them were added in Cataclysm.

So if it’s not a hardware or software issue, and certainly not a gameplay issue, it’s got to be philosophy. I think to assume they have a good reason to keep it from us is very, very charitable.

It just boils down to people dont wana be fat but they like the notion of Kul’Tirans. So if ya dont wana be a fat Kul’Tiran, roll a normal one human and say you’re from KT. Problem solved, you got your skinny, not uberly fat chunky hefty whales that are the Kul’Tirans now.

Doesn’t work if someone wants to be a Kul Tiran Tidesage or Thornspeaker. A lot of those, the Tidespeakers especially, are average-sized, and are represented as the Shaman and Druid class. You have to roll a Kul Tiran to have those as a human.

Thats the magic of Roleplay, baby. You can be anything you wana be while rolling any class ya want to play

Why should my roleplay make up for Blizzard’s lack of consistency? They chose what the Kul Tirans looked like, not me.

If someone rolled a fat Kul Tiran because they wanted to be a human Shaman, should they just pretend they’re not fat?

I will point out that your speculation isn’t any more solid by nature.

I think it could be this as well. They could have made a decision to keep a particular consistency between playable races, and it cut down on design work as a bonus.

The point of interest here is that you decree that decision as “ill-advised.” I do believe player feedback is valuable, don’t get me wrong, but I also believe that they know a bit more about the grand scheme of things than any of us.

More customization is always good, as I’ve said, and if they added more I’d not be upset about it. But I certainly don’t think Blizzard have made a mistake here.

Why not? I wouldn’t have an issue with them being bulkier in RP instead of being hefty moo cows.

Hilariously, dwarves in LotRO only come in a male variety but people frequently roleplay them as women because they’re similar enough in appearance and they have no other choice. Lol!

Agreed.
There’s a huge difference between someone who’s muscular and barrel-chested, and these Kul’Tiran who are fat and bean-bag chested.

That’s fair. I did admit it was speculation, after all.

The only reason I think it’s a mistake is because they’ve made no effort to show that the Kul Tiran player character is representative of the majority of the Kul Tiran population. If Blizzard wanted to, they could’ve easily model-swapped all of the characters so that the average build was the minority.

I don’t think you understood my question.

A player rolls the Kul Tiran race because they want to be a Shaman, despite the fact they don’t like the look of the bigger race. They’d prefer to be of average size. You’re saying they should use their imagination and get over it?

Thats actually hilarious and pretty smart to be honest. I approve of this.

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I don’t think that’s a necessity. There isn’t really a rule or reason to make the player character one of the average.

If that was the case, we’d have had the option to just be a brown cow nobody throught every expansion.

Like I said, I’m with you that more customization is a good thing, but I don’t see this as a problem.

I just want to make sure I understand you:

There’s no reason why the player character should be consistent with the visuals of the race as presented?

Define consistent.

I will say that more customization is always welcome. More face options, different scars and markings and what not. Hell I’ll even take a height slider. But as far as the KTs size goes, I like their unique look. If you made em skinny or slim em down they’ll just be normal humans.

In terms of customization?

The ability of the player character to achieve a significant likeness of other members of that race which has been presented as typical.

I’m not saying take away the big model.

I’m saying give the player the choice between big or average.

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Then yes, of course I do.

You don’t consider the KT player model to be a representation of what Kul’Tirans look like?

I’ve laid out my considerations very clearly. I said ‘typically’.

A typical Kul Tiran is of comparable size to Stormwind, Lordaeron, Stromgarde, Dalaran and uncursed Gilnean humans.

Don’t be intentionally obtuse, please.

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Just following your lead.

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