KT bug in Naxx

KT will always frozen blast on a player AND the MT. The MT is hit every single time no matter who the other person is or how far away they are. We had range standing across the room get it and the MT randomly gets it too.

4 Likes

same happened to us in KT 10m.

1 Like

Yep 2 guild 10 man runs both had the MT + a random other person blocked every block. Even if it was a caster at the back of the room.

Was interesting some of the time because the MT could still run around with the ice block about half the time.

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The same issue happened in our 10M tonight, MT+ someone else was getting frost blasted.

2 Likes

Same for me, i could move freely while frozen but not use abilities. Meanwhile in our guilds other 10m run the DK tank could not move, but could use all of their abilities freely, even using antimagic shell and spamming death strike to help the healers while he was frozen.

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Same happened to my 10 man

Same thing happened with my 10m. But when I get frozen I had full control and spell utilization.

Yup, same thing for me. I kept blaming Melee, but it was hitting a range and we were all at max range and tank was still getting hit.

Also having this issue in 10m Naxx. Reported universally by others on my server across multiple raid IDs. I imagine it’s related to the same bug plaguing Archimonde: Always using Air Burst on the tank in addition to the target he had targeted during the cast.

It’s possible the Archi bug started when anti-boosting mechanics were introduced, but I think it was pre-patch.