Iâm starting to think the bad decisions for everything in SL are actually developers/designers revolting and sabotaging the game on purpose. Thereâs just too many things that donât make any sense.
You throw the side icon from max distance, mob gets a buff, and you get a debuff. THEN approach it. Focus target the mob, spam the action bar button. Kill mobs that spawn, spam the button till bar fills up.
This quest was stupid easy to complete. Spent less than 10 minutes on it. Everyone is flocking to the first one they see, then raging because mobs are running away.
Literally go to where people arenât. They spawn all over the place. Itâs not hard to find a spot with little foot traffic.
I was 1/6 and then on the second one âThe little creature loses interest and runs awayâ before I was about to feed it. From all the complaining in zone chat about this daily, I didnât bother finishing it.
It didnât work for me like this⊠as soon as a mob spawns in, the critter despawns while kiling the mob (< 5 sec to kill) and you canât spam the button while a mob is alive. Next critter the bar is essentially reset to zero⊠still 0/6 critters progress. Bad design thatâs not worth doing.
After the bar came up, I found that if I was completely still and didnât move at all while fighting the scavenger and feeding him extra treats, he didnât run away.
But that was just the last two for me when I tried that and it worked, maybe I just had lucky RNG. Youâd think âspookingâ it might just be about being too close, but instead I think even if you stay max distance, any movement will still cause them to run (which is easy to fall into, because it spawns a mob to fight for filling up some of the bar, and a lot of people habitually move a bit while fighting).
I bet this quest will get hotfixed for this issue not to exist next time.
I think youâre probably right, and itâs just a funky intended design theyâll modify next time itâs up. (Which might not be that often, this is the first time Iâve seen this quest ever spawn).
I completed this quest, it is totally doable but just really badly designed and not worth your time unless you just really feel like putting up with a quest thatâs 10 times harder to complete than anything else in the area.
I donât see anything bugged with it, it is just purposely designed to be painful and stupid.
I was in an area where no one was around. I threw the treat and started feeding it the action button. The mob appeared to attack. The critter disappeared about two seconds after the mob appeared. There was no one around. This happened multiple times.
That was one quest I didnât do. I did the other 4. That quest is just a major annoyance. I was able to complete Shaping Fate on my warlock without doing it.
DH tank here: managed to kill the first mob, feed the critter and then have a go at the second that spawned; critter derezzed bec Iâm obviously not fast enough. Poot.
I had the same issue. It seems that the critter will de-spawn when any other player gets within itâs detection radius. If youâre on a busy server, good luck finishing this quest.
Whoever developed this quest really hates the players. The critters will despawn even if you have already engaged and another players comes along. Itâs not like they are just everywhere that this isnât an issue.
Hopefully they get around to fixing it before it comes again on rotation.
Up until about a week a go I couldnât do the Revendreth âDirty Jobâ quests because my ping of no less than 200ms wouldnât let me pick up dredgers. Now I can pick up a dredger, but it takes many right-clicks