Knowledge points drag, Blizz enough

So I have completed Engineering fully on an Alt. (Waste of effort Engineering).
I ask why those that like to complete things are dragged through this mind bending, monotonous, boring, time consuming, expensive, repetitive weekly grind for so very very long a time. Blizz why punish us for trying to complete. Blizz give it up it goes on far too long. I’ve surrendered on two Alts cause I’m over it. I don’t have the time I would like in dungeons cause I’m checking orders or chasing Disturbed earth. It’s making WOW boring and no longer a game I enjoy. Blizz GIVE IT UP IT’S TOO LONG A TASK.

Lw 120 + 180 + Leather 250 + Mail 250. 300 plus either Leather or Mail = 500, or both 800
Enchanting 120 + 120 + 230 + 170 = 640
Inscription 120 + 120 + 240 + 300 = 780
Blacksmith 100 + 240 + 180 + 345 = 765
Tailoring 300 + 130 + 120 + 120 = 670
Alchemy 250 + 80 + 55 + 180 = 565
Jewelcrafting 410 + 130 + 180 = 720
Engineering 200 + 100 + 180 = 480

So… What’s actually kind of funny is that if you catch up, you stop getting daily flickers and there’s actually not much to do. You get glimmers every four days and that’s it. The grind just mostly disappears.

I have 16 crafters and half of them have nothing to do except on days when glimmers refill. (And since I’m done with alch, tailor, eng, and skinning those guys have nothing to do ever again in terms of patron orders)

Just being one week behind increases the amount of patron orders you need to do by a factor of 2 in some cases. More than two weeks increases it by a factor of 3. Imo they need to rethink this part of the system.

Oh. And I found out you can actually get farther ahead than “caught up”. I.e. you can get “catch-up knowledge” to go negative. If I had figured this out earlier I would’ve been done earlier. (I have a bug ticket open on this, to clarify if this is intended behavior).

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Answer is always money, the longer we play they earn more.
We cant blame them for that, they exist to make money.

Weekly, it is not much time, 15 min per week to do profession stuff shouldnt be too much.

15min where do you get that, The disturbed earth can be 20-25mins alone. Then the weekly quests and then checking patron quests I say at least 1-1.5hours each day for all the trades. Mining and Herb at least 1 hour a week.

I meant 15 min per character for 2 proffesions. Yes, sometimes finding treasures can take more but never more than 20-25 min per week.
If you have many alts, yes, it takes time, but that is the price for having them. You dont have to all professions if you dont have time.

Just a thought, if you are spending 20-25 minutes per character finding disturbed earth instead of obtaining them via organic collection while doing other things, stop.

Those points will appear the next week as Flicker Patron Orders which will take one minute to complete when RNG favors the day and order. Is having that point right now really worth the commitment when you are so time limited?

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Mining/herb takes sometimes 9 min… I know cause I take a truesight at each sorties and end the KP gather with 21 min left on the phial…

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I have 16 alts. I run through ALL of them daily and most days that run through takes 30 mins. For all 16. Once I got them all down to zero catch-up it was really easy.

True, on days where I’m doing treasures that takes a bit longer. But I don’t sweat it unless it is a profession that has 2 KP per treasure. Otherwise it comes back the next week as a flicker. Easy.

As far as mining/herbing/skinning I’m going to be farming anyway so I just get the KP when I am already doing those things. And if I don’t farm that week? Pshh … just do it when I do get around to farming. Those catch-ups are so fast.

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One that I find truly slow is the AA on the double gatherers. I have 2 of those and I JUST got around to making the good fishing pole for em! No weaverline yet, that’s next week. I went for the main tools and the books first is why. 2-3 months they should have their cooking set… Dun think Ill go for the fishing cap on em though.

EDIT: Hold the phone… Did they just open using someone else’s AA to craft your stuff? I swear I could not do that at the start!! Its gonna speed up those last tools by a lot!

Here let me give you a schedule:

Tuesday: pick up but do NOT turn in the crafting order quest.
Throughout the week, if you have flickers (1 kp patron orders):

  • Do flicker patron orders
  • Do not pick up treasures.
  • Do not do glimmer patron orders
  • Do not turn in crafting order quest

If you do not have flickers OR it is Monday:

  • Always do flickers first
  • Pick up treasures (but don’t sweat it)
  • Complete glimmer patron orders
  • Turn in crafting order quest (naturally completed during the week with flickers or glimmers)

Doing this sequence will get you to zero catch-up very fast. Once you get there you’ll be astonished how little time it takes.

No, for tools you must provide the AA for the initial craft. Just double checked it

Uh… There goes that plan :roll_eyes: . Was able to uncheck the AA for a weaverline is all… gave me hope. Ah well, back to the grind!

I’ll try anything cause I’m really considering dropping wow and playing something else. So the process you’ve suggested, does it not give the same number of kP’s and basically confines work load to day before weekly reset?

Correct. It just naturally completes with what you’re already doing. :slight_smile:

Edit: it does not give the same number of kps. It gives MORE kp

Edit edit: basically doing everything at the start of the week causes you to LOSE catch-up KP.