Knew it would drop fast

Death Knight

  • Unholy
    • Melee damage dealt by Abominations summoned by Raise Abomination reduced by 25%.
    • Attack speed of Abominations summoned by Raise Abomination reduced by 25%.
    • Necrotic Strike now absorbs 7% of the target’s maximum health in healing (was 8%).

If only we were rogues, dhs, mages, or well, anything other than dks, i’ll powerful moment would have lasted a bit longer… most classes get to go the whole patch before they start getting nerfed…

10 Likes

We were over powered.

We are still doing great after these changes.

3 Likes

I agree were still very strong. Just weird that boom and rogue have been over the top for the entire xpac, can also insert disc there. We were over tuned for two days then nerfed, i didnt even get to play it to enjoy :frowning:

7 Likes

Yeah I dunno but I welcome more fast changes. Maybe because Blizzcon was getting close they didnt wanna mess with hotfixes too much.

Who knows though.

1 Like

Druid, one of the top classes used in Arenas made it to blizzcon and won. They can go into tank spec, burst players with 40k+ star surges, have awesome CC and not be touched with the nerf bat as hard as DKs been, who by the way never saw the arena scene last patch.

What dafuq is up with the instant nerfs??

5 Likes

Yeah I dunno man. Balance got a 10% nerf to starsurge and I think an azerite trait was hit hard but nothing more.

Best we can hope for is more knob turning for everyone in the future. I guess at least Blizz is trying.

I agree with you on both statements.

The point of my post was just to focus on the fact of how fast they reacted to DK’s while allowing other classes to “work as intended” or in other words, be ridiculously powerful for a very long time.

I don’t want to be OP, I want to be balanced. I just would like to see blizz would do it with ALL of the classes as quick as they did it to us.

2 Likes

It’s because if everyone hates DK

/wrists

2 Likes

I don’t see a 25% nerf to druids Starsurge do you? 40k starsurges doesn’t compare to our Abomination 8-10k damage on a 1.5min cd.

1 Like

Who said anything about the nerf to Abom being equal to the nerf to starsurge?

How are you only getting 8-10k damage on your Abom anyways? Also, if you think that the damage Abom does alone is the only benefit then you’re really underestimating the value of the continuous festering wound application and the dot reapplication.

I really don’t understand what you’re trying to get at here.

“Yeah I dunno man. Balance got a 10% nerf to starsurge and I think an azerite trait was hit hard but nothing more.”

You compared the 2 as if it were equal. I dunno man - you sound like you back peddling. I’ll continue to have your posts on ignore since your responses are just argumentative then a discussion.

I’m not back pedaling at all.

I originally just pointed out that Boomy did get a nerf while you seemed oblivious to the fact that they did. I never once made any sort of comparison to say they were the same thing or nerfed equally (which would be a damn hard comparison to make since they’re different classes with different roles)

Heck, I even went as far to specify that it was a 10% nerf and an azerite trait nerf “but nothing more” implying that, if anything, they were not equal nerfs and all things considered the UDK nerf was larger. That’s not even the point though. I was only saying they did get nerfed. That’s it. You read waaaaay too much into it.

You assumed I was comparing the two nerfs and when I said I wasn’t you then tried to attack me rather than discuss what was written.

Please keep me on ignore, that’s fine. I’d rather not speak with you either if you’re going to jump to conclusions then insult and run like this at the slightest notion you are not 100% accurate about something.

1 Like

8-10k per swing.

Abomb was doing over 100k damage per use just in melee swings. Not to mention the damage potential of all the free wounds. And he is free of cost.

It was literally an A-bomb.

1 Like

That’s because there is an overall goal/benchmark the dev team wants to put each spec in the game at. Unholy dk’s aren’t supposed to be at the top of that benchmark which is really evident in how tuning has gone for pvp and pve in the last several expacs.

2 Likes

This talent was actually OP prior to the reduction implemented. As stated the Abom was doing over 100K Damage and in many cases it was single hitting for over 100K plus Cleave damage adding wounds.

When you mixed this in Battlegrounds with DH Tank using Sigil of Chains or a Blood DK with Gorefiends you could Drop the Abom in a AoE group pull to a snare and just watch the carnage…

While it’s reduced I wouldn’t say it is a talent to skip in the right combination it’s still deadly…

1 Like

Well, Unholy is the most boring spec of the game anyway. Its sad, it used to be so fun. I remember on the last seasons of WOLTK, or Cata, or panda and even WoD…

1 Like

Just further proof that PvP ruins PvE and should be removed from the game we so can all have a dramatically better PvE experience!

idk if you know this, but pvp and pve have separate damage tables for spells, they are balanced separately and everyone is scaled by ilvl.

1 Like

Uhhhh… you don’t get necrotic strike in PvE, and raise abomination is a PvP talent that replaces Army of the Dead soooo… Yeah. This ain’t it, Chief.

1 Like

stay mad carebear

1 Like