The population cap has always been a design decision not a technical limitation. Blizzard developers have admitted that even in 2004 they could cram 4-5 thousand people on a realm at once before it broke, but the cap was lower than that for game design reasons. They have also stated that the intent is for classic to have a vannila-ish concurrent population. Right now we are way past that, because layering allows for Herod (or wherever) to have a dozen (made up number) different layers with a few thousand people on it. It’s true, that from a technical standpoint, they could just turn layering off and put everyone on a single iteration of the game, but that would be game breaking from a design perspective. When they reduce layering, they are also going to have to reduce the population cap because the game was designed to have a certain number of people on Kalimdore and a certain number of people in the eastern kingdoms. Their workaround for this was to just duplicate the continents so they could have more people playing. When people talk about turning off layering, they are also including lowering the population cap with that because the reason for layering in the first place was to allow them to increase the population cap.
Because they go hand in hand. That is the plan, that is what they are saying will happen. Arguing semantics of one half of that equation is just plain silly. You are not killed because you fell off a cliff, you are killed because you fell off a cliff and hit the ground. Your argument is akin to leaving out the whole splat on the ground part.
From what i read, i think in that same Forbes interview, Ion Haziwhatever said that they want “to have at any given point in time as few layers as are necessary to support the population that we’re seeing — with the eventual goal of having that number be one. No one will have a layer be destroyed out from under them.”
They are trying to restore their image… Don’t you have a phone?
But they are playing with fire. Clearly people are not leaving at the rate they were expecting, and they are not warning players about the queues that are coming (where is the sticky?).
This will not end well either way, but I hope it doesn’t end with Layering still active.
Holymirax already posted that interview in text form, and posting it as a video won’t change anything. It doesn’t talk about reducing the population cap.
Not arguing that, im just saying, just because phase 2 comes around, if the population doesnt significantly decrease, i doubt they will remove layering entirely. How would the announcement go? " We have shut down all layering operations in game. Enjoy your 20 hour queue!" Its counter-intuitive.
That said, they have a bit of a PR nightmare either way. Remove the layering, keeping to their statement, and causing massive outrage over queues, or delaying the removal for a time, causing people to rage at them for not doing what they said they would do. Its a crap situation for them either way, really.
Again, i think its a lose lose for them either way. People arnt going to keep paying for a game they cant get in to either, with 20 hr queues. There is no real simple answer, unless they split the realms, and make some layered and some not.
i think the idea is that in that case the wanted normal realm population for a server would be 2.5k, each layer approximately representing the wanted amount of people for a single server, if they removed layering then that realm capacity would be split down from 10, 000 to the wanted 2.5k and the que times would go up