There is a trend where a person or a guild will start a raid or M+ and invite someone to PUG, but then kick them even if they are performing. In the past week I’ve been kicked from 2 M+ groups because the Party leader “wanted to play with their friends”. And just now I was kicked from a raid group along with a bunch of other people because the RL “wanted their guild to go do mythic amalgamation”.
It takes a lot of effort to get into an M+ or raid group. Getting kicked because you don’t matter is just a huge waste of time and a punch to the nether regions. A player that puts together a group has to take some responsibility to see it through. You should be able to kick someone if they aren’t performing, but when someone can remove you “just cause” it makes the game miserable and a waste of time.
Bliz → There needs to be some consequence for kicking someone without consensus. Maybe people should be given a rating as a group leader? If I knew someone was prone to kick without cause, I wouldn’t join their groups. On the flip side, I think there needs to be some benefit to starting a group so that there are more quality party leaders. Maybe an extra shot at loot?
Grouping in WOW is miserable right now, and something needs to be done.
I just witnessed a druid get kicked from a CN mythic mog run right before Denathrius for the only reason that they were a leather wearer and the lead was also leather so didn’t want the competition for mogs. This was after the druid had kindly switched to a heal class for KT (was on a lock before) and helped us clear it as otherwise we wouldn’t have been able to get passed him.
Hrm this might sound horrible but in my journey this season as a pure DPS on my M+ character I just used the spray and pray tactic. Applied for like every single party needing a DPS (appropriate for my ilvl). I never took rejection the wrong way cause they were one of many I was applying to.
It only got lame towards the end cause I needed specific dungeons to increase rating.
Sometimes a better candidate comes along, or your friend finally logs on. If you’d prefer to avoid potentially being removed then there’s always forming your own group or joining a friends run.
That is the risk you take when you rely entirely on strangers to let you join them.
Blizzard is pretty clear that, in manually formed groups, the group leader is allowed and empowered to add, remove, or decline anyone for any reason they see fit.
#1 Form your own groups and pick the players you want. #2 Dont be stupid and give lead to anyone else. #3 Go for keys your OVERGEARED for and slowly creep up your mythic io score. #4 Make sure you have Raider dot IO and its updated.
To further talk more on about #3. If you think that since you have 430 gear and that you should be excepted into 11s or higher keys, your going to run into a very bad experience and a ton of rejections.
Focus more on lower keys and do all them. Start with +5s, then try that same dungeon at a +6 or 7, then a +9. People will see you completed that key and if you +++ a 9, your likely going to find it easy getting into that dungeon at +11.
Also spread out all your dungeons, do them all at low keys to get your IO up. Then slowly keep increasing all the keys. You will eventually get enough gear that you greatly start massively out gearing the keys you are running.
Take for example this Shaman I am on. I leveled it up from 60 about a month ago. In that time I also took a full week off for vacation. In that time I have ran 95 keys, went from leveling junk gear to currently 441 item level and now also have just over 2300 IO. All this as DPS… Majority of all that is solo pugging or pugging with another guild mate. Of which I had the higher IO.
I mean I’m sorry but if the run hasn’t started there’s nothing that can or should be done about it, at that point is just a few players forming a party for whatever reason, we don’t need Blizzard trying to play police on who or why players might party up or their ability to disband that party.
Also like…
Sorry but this is a legitimate reason… Its normal to want to play with your friends.
As long as the key hasn’t started anyone is and should feel free to change their minds and leave for whatever reason they see fit, and the group leader is also free to change his mind about who he’s bringing to his key or even about doing the key at all.
Once the run starts then I’d agree it’s different, probably still not something that should be policed by Blizzard but at that point I agree that everyone has committed to the group and leaving or kicking someone for no good reason is a very toxic move. (And actually the group leader gets punished at that point by bricking his key if he removes you).
I’m assuming he ment he got kicked before the key started because their friend logged-in and they wanted to bring him instead.
Which is fine, might not feel great for the one being removed but it is a legitimate reason and the key hasn’t started so…
its a human toxicity issue, the only way to fix is to make it a punishable offense. They made us agree to a renewed / refreshed ToS about being nice, but just like many people thought, its not enforced. But hey at least you’re giving Blizzard your money right?
Why … do you think … that’s relevant. Let’s say someone pushed me down the stairs and I broke my leg and my collarbone. Would you stand at the top of the stairs and say, “That’s never happened to me.”
Wait … are YOU the one who pushed me down the stairs?
Same. I’m doing the same with my paladin alt right now and I’m getting ever closer to KSM.
It’s rough out here for DPS players. PuGs, listen, I am 430 ilvl. I can handle your +16 key. I have a +19 chilling in my bag for the wrong dungeon for io score. Let me carry your key please so I can actually push my own key once I get KSM.