Keystone Master

Depends on your definition of work, and can’t you just buy your M+ rating if you wanted to?

you’re already complaining about having to put the work in, and this patch could last another 8 months.

How did you and Blizzard come up with this sentiment? It has never been the case.

FotM is the reason why many people have alts though. If Blizzard were to get its act together and balance properly it wouldn’t be so bad. The reason the all classes on one character works in FF14 is because they don’t have a FotM problem. Yes number wise there will always be a top and bottom, but there it is far less noticeable and the classes that don’t do as much damage bring something else to the table to make up for it.

Here, and especially this current expan, if you want to dps, tank, and heal? You’re looking at not just three different sets of gear but most likely three classes completely. Even for the classes that have all three like Paladin, Monk, and Druid you often need a different covenant or need to be constantly swapping out conduits. So if you are one of the people who likes doing all three? Well your boned. Not only is it miserable at best to do so on just one character, but now it is even worse trying to maintain a second character for it.

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You don’t gatekeep but yet have a venomous hatred for people who want alts to be easier to gear after there mains have already cleared more than adequate content? What else would that be besides gatekeeping, doing m+ carries doesn’t mean anything in this context. You’re stopping people from doing something they want, for no other reason than I don’t like it that’s not how I play mmorpgs.

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Not at all, I keep asking the same question that is never answered.

What do you want your alt to be? As powerful as your main? If so, yeah I don’t like it and that isn’t an alt. If not, then what’s the fuss?

Boom. You called him out a lot better than I did. I’ll likely get a forum vacation. You won’t. :smiley:

Nailed that one.

Yeah why can’t an alt be as powerful as a main, because you don’t like it? Well I think the fact that you can play goblin’s as a warrior is stupid, but I’m not going to argue against it. Since it is obviously fun to you and I’m sure many others.

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Then why call them alts?

I think a big reason why it’s so hard to define an alt this expansion is because there are so many different systems that cloud what character progression even means.

Personally, I think if they made everything account wide that would make sense to be, then you could make an argument that it’s alt-friendly.

For example, they made memories account-wide and that was a good thing. BOA soul ash to a lesser extent was also a good change.

  • But what about conduits? Why must we grind the same conduits on the same class on a different character?
  • What about soul cinders? Why is it only soul ash that we can send to alts?
  • What about the box of many things? Why can’t progressing that be shared across all characters to make torghast less painful for alts?
  • What about anima? Why can’t we mail that stuff?
  • What about covenants? Why is player power tied to covenants at all? Why can’t it just be a level 60 talent choice of the 3 best covenant powers?
  • If switching covenants (which is something we shouldn’t have even had to do in the first place), why must we grind renown back up? There’s no immersive reason since presumably, the other covenants know of our deeds as well? It just seems like they are trying to force people to play more by doing the same content over and over again, which is not fun.
  • archivist codex - why do we need to grind the same rares and do the same dailies on every character to unlock tier 6, which is tied to player power in the form of upgrading gear? why should it matter if an alt can get some 233 pieces right out of the gate so late into the patch? how would that be a bad thing at all?

I could probably go on.

These things don’t make the game unplayable for me, but they are things that should be changed imo to make the game more fun and accessible.

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It’s an alternate character. Are you slow?

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Mains and alternates are just terms the player base made. I just call them toons in general, who cares what they are why would I gatekeep a QoL change for someone else that impacts me zero.

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This game is trending away from alts. It started in Legion with the artifact and then the Azerite grind and now SL. I don’t think the MoP alt thing is coming back.

The root problem.

The very core of the issue.

Is they’re using every possible trick to stretch 3 months of content into 8-10 months of subs.

That’s the ultimate cause of so many of these design problems.

My alt is more powerful than your main.

Anything you spend energy doing. Yes, you can buy m+ rating, but I can’t imagine most people do. And if they’re that lazy, they certainly aren’t doing world quests.

The only thing I complain about is being forced into content that doesn’t interest me. Like gating player power behind world quests. Ideally, I would just log into the game and play 3-5 different characters and do nothing but m+, pvp, and raid with my friends. I’m BfA, I got item level capped very quickly (as did most people) and I just didn’t give a toss about the AP neck grind, so I was more or less able to do that. I played 1 character in 8.1, 1 character in 8.2, and 7 characters in 8.3, once I could just do what I liked and still be caught up.

People play games to have fun. If the game is not fun, people won’t play it. There’s only so much mandatory rubbish you can put between a player and the fun before they decide it’s not worth it.

I don’t have the ability to “gatekeep”. I don’t control what Blizzard does, however, I do like what they are doing with alts.

I’d hope so, I’ve barely done PvE this expansion. I also totally trust people that are afraid to post on their characters and hide behind low level alts and set their profiles to “hidden”…

There shouldn’t be any work to gear alts.

Let’s define work.

Work is grinding the same content over and over to be viable for end game.

It should be about fun. Spamming m+, doing raids, doing rated pvp.

To play an alt, they first need the appropriate leggos. They also need to have their conduits, which means doing world quests that otherwise don’t push them towards getting better gear. Yes you can get conduits from m+, but until they all drop for you, you’re being a burden on your group by not having them.

If you do PVP and only PVP, you’re screwed even more. You can only buy a handful of the different conduits with conquest. No choice but do do world quests.

There is no option for pvpers of hitting 60, jumping into unrated bgs, and then rated pvp. Nope. Instead you gotta get your conduits, do torghast, get your leggo (and grind gold to buy it), get your memories, get renown, do your covenant campaign to unlock soulbinds, and after doing ALL OF THAT, then maybe you’re ready to finally get into endgame.

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We’ve been hearing since I started following the forums during wod that if casuals were permitted to run LFR at the same time the raids were released, they would run it once, declare they had beaten the game, and quit until the next expansion. I see this as just another variation of that.

Realistically, there are elites who say they are only in it for bis gear and when they get that they’re done. People play the game for different reasons. Most people like to use their gear to play. I think if they’re designing the entire game around changing a tiny minority’s playstyle they’re doing it wrong.