- I actually detest ElvUI, and only know of one guy who uses it and enjoys it. So I don’t have much information on this one.
- Nope.
- Ok, on this topic, I can be helpful. I apologize for the information dump.
First, ensure that you get a mouse, preferably something with gaming in mind. A Corsair Scimitar, or one of the Logitech ones can work. Razer also makes similar products, but after moving to Corsair, I wouldn’t ever go back.
Second. Keybinding is all about making sure your UI is comfortable. I’ve explained keybinding to my guys and girls before for some of the people who don’t venture into it much and the thing I repeat all the time is that the UI is home. When designing the UI (both involving keybinds and information conveyance), it’s important to know what you got, what you need, and be comfortable with performing your role.
I keybind with two concepts in mind. One being familiarity (which I’ll explain in a second), and the other with comfort. The reason the mouse is so important is because travel time is a real thing. If you have a key on keyboard-8 for example, the amount of travel time for your finger to actually hit that can impact your game play for the negative, whereas if you have a mouse, your time during GCD’s is actually much better spent because you’re moving quicker.
So, familiarity. The point behind familiarity is that you should keybind with the idea of other characters also in mind. Keyboard 4 is my kick on every character which has one. Mouse-7 is my stun on every character which has one. Mouse-6 is my AoE / Reticle based abilities on every character which has one.
To go further into it as an example: my warrior’s mouse-6 (also mapped as numpad 6) is heroic leap, and on my priest in discipline, it’s PW:Barrier. On my DK, it’s D&D. You get the idea. Keybinding with this mentality will help when learning alts and getting comfortable with their binds as well.
And on the topic of comfort, I design my keybinds from the comfortable “middle” zone and work my way out. My mouse has 12 buttons, but my thumb at rest lies on 5, and 8. So 5, and 8 are most used abilities. 4, 6, 2, 7, and 9 are abilities which are used often but not specific to a core rotation. Think stuns, CD’s that are short, etc. 1 is racial, 3 is a defensive, and 9 is a dispel (or secondary short CD). 10, 11, and 12 are all CD’s which are longer than the above mentioned. M4, and M5 are situational abilities such as purges, mass dispels, or big defensives like DBS.
So in short, my finger has to move the least amount for buttons I’mma hit all the time, and then it has to move increasingly the rarer the ability usage becomes. I also bind F1-F6, `, R, T, C, and V with the same mindset.
Edit: I get that’s a lot, but if you wanna have a chat about keybinding further, feel free to add my btag. Shad#1132. I’m happy to sit down and explain the process in voice, or through chat and assist you with UI design in any way you feel might be helpful. I enjoy tinkering.