Keeping Vanilla Fresh

This is a story all about how we can keep Vanilla fresh and always have WoW. With serious discussion and new ideas, let me tell you how I think we can play Classic for years.


Aight so. Rhyme over. I have seen a few threads asking how they intend to keep this going after the current proposed release schedule and I have two ideas borrowed heavily from other games, I think either of which could work, but would require new code down the line.

I hope to actually have a serious thread come from this and not just immediately have people kick every idea to the curb based on current thinking.

  1. waaay back I messed around on a MuD called Eternal Darkness. This game allowed you to ‘remort’ your character, effectively trashing everything you had, every key, item, whatever, but it allowed you to select a single spell you’d keep. Obviously as this went on with each remort, you would become progressively more powerful at the start and have a little more at the end.
    So… my first suggestion was the same. Purge all characters on the user account of gear, gold, whatever… ( I understand there are ways to circumvent some of this)… and allow the player to keep a single additional skillpoint for the talent tree. Maybe cap the idea of a remort at 10 or something.
    Players are still gated behind resistance gear that can be BoP, along with other in-game gating. Maybe have this only available after beating all raid bosses or something…only then can you do it.
    In the end, it would probably still take years to level a character to max, complete every raid and start over 10 or so times… and in the end you have something meaningful… 10 extra skill points toward a build hardly anyone else will have, but everyone will want. Its not game breaking, but it certainly gives advantages in the long run.

  2. basically the Torchlight version of the above concept, but instead of skillpoints, you add some effect to your weapon or some item of clothing. Again, over time, you basically create your own legendary that would literally take years to max out… but in the end you have something meaningful to show for it… hell, it could even be like the legion weapons… something that slightly changes your playstyle, but only ever 1 ability at a time. Still gated behind progression and gear etc.

Anyways… its not an idea for release, its an idea on how to refresh WoW in 3 or 4 years time when everyone is screaming for BC.

Oh god why did the forums default to that character and not my 120… :frowning:

I can’t find reasons that being level 120 is a good thing.

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Fair point… I also just realised the post count reset and it really makes no difference anyways.

I also played on MUDs with the remort concept and liked it. I don’t think most MMO players would care for it though. At any rate it isn’t classic at all.

Pantheon seems to be picking up the concept which isn’t surprising, since it is made by the same creator of Everquest Brad McQuaid…which drew heavily from MUDs. They do it via their “progeny” system which is a version of remorting/tiering.

It’s not fish, it doesn’t need to remain “fresh”
It’s a museum piece. Me personally, i’m playing it no matter what, all the arguements throughout all the Forum threads just made me realize i don’t care what the state of the Realms are a few years down the road, if i’m bored i’ll stop, if i’m occupied i’ll keep playing

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It doesn’t matter what toon you post this on. You’re not going to get much support for this. Historically our forum community has had a lot of opposition to any ideas that are anything but a static run forever server or you get the standard:“let’s get Classic released and see what happens first”. Which makes sense.
Personally I don’t see the need for it. As long as the servers I roll stay active I have a plethora of alts planned. Even if they don’t. I’ll reroll a popular server if that’s what it takes. There’s a few years of content before this discussion even needs to take place and I’d rather we got TBC and Wrath than try to “extend” classic

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People worrying about the end before we even have the beginning.

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These people won’t even hit 60 for 3-6 months, it will be years before the majority of them step foot in naxxrammas, yet theyre already worried about not having enough to do in the game. :roll_eyes:

Also it’s not like you cant play the entire game through again on a different class for an entirely new experience or anything.

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When you have 10 alts of every class and have tanked, healed and dps kelthuzad let’s talk about what we can do to keep the game fresh.

Till then this conversation is unnecessary.

By the time anyone has “beaten” vanilla, I think everyone will be quite well and truly done with the game and happy just to log on for the love of the game and/or we will be also busy on tbc/wrath servers.

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We never ran out of things to do in classic, we just ran out of time due to TBC release.

What makes you think you can run out of things to do now?

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I hope they don’t rush a tbc expansion like they did back in the day.

Blizzard always complains how only a small% got to see naxxrammas, but if they didn’t rush tbc sp fast plenty of people would have made it.

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They’re not even putting the cart before the horse, they’re putting it in front of the pregnant mare that will foal the horse!

There should be a server with designated reset times and it can be called F R E S H.

OMG I played on a MuD that had re-remorting. I totally forgot about that. Except the one I played on was called Kallisti MUD. This was like over 20 years ago lol.

Exactly! I realize blizzard is a business and had to sell an xpac but they really, really should have saved Naxx for an xpac. It did not fit with TBC but since we know WOTLK was already on the drawing board they could have waited. Though I would have preferred another year or two of vanilla WITH Naxx. I think my guild would have finished it by then. :grin:

Hail Eris, all hail Discordia.