Keep the difficulty of SE where it at but

Increase the amount of items dropped in the raid. Add another tier piece to each drop and better drop rates on weapons. We’ve been progressing over the past few weeks and finally went 8/8 this week with 24. The fights are a reasonable level of mechanical difficulty but the dps checks are still tight on council and Caldoran. Clearing this raid with 20 is not doable for probably 95% of the SoD raiding population. That isn’t going to work in the long term if guilds keep hitting walls on progression and no road map for the future of SoD.

If the mindset is to allow gearing to be the power creep necessary to clear for casual guilds, make the items drop faster so that raids can get there in a reasonable amount of time without hitting a wall for too long. The attrition is obvious from this raid with no defined future for SoD. It’s a great raid, don’t let it become like classic naxx where the majority of the player base didn’t get to finish it.

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No, if they drop faster, the difficulty will not be reasonable for you faster.