Keep Resilient Keys each Season

Anyone who has a Resilient 12 now will have it knocked down to like 6 or 7 next season.

This way the people who only play M+ will have a better end game experience while bring the skill level up for all who doesn’t have the Resilient Key.

The people who did not have a chance to get a Resilient Key can still benefit by getting invites to groups who have a Resilient 7 at the start of a new season so Valorstones and different Crests wont be an issue.

Everyone had the chance to get Resilient Keys.

This is not the topic or argument. What do you think on making that Resilient Keys actually Resilient and we don’t lose them, but have them nerfed to a 6 or 7 key if you have a 12?

Aren’t those for delves?
M+ keys are just… keys, right?
Am I missing something?

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It’s a special M+ seasonal reward where your keys no longer downgrade below a certain point.

But like all strictly seasonal rewards, it’s only affecting the season it was earned in.

If you could get resilient 12s, you should not be failing 6-7s at all to begin with.

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Ah, haven’t run but the one key a delve game me all of TWW.
Didn’t know it was a thing, thanks Caps.

What are your thoughts on removing the seasonal tag and making it expansion based?

Well I merely presented a solution. I figured 6-7’s because those levels gives heroic and mythic level crests at a baseline.

Do you care to give any solutions?

Doesn’t make sense when there’s a rotating dungeon pool.

My proposed ‘solution’ is to do nothing. Let resilient expire at the end of the season, just like crest upgrading expires at the end of the season.

For a short-term fix, revert M+ difficulty back to something like S1 again, S2 felt a bit too easy.

Longer term the game mode needs some pretty fundamental changes.

Keys should go away and work like Delves do.

Fite me if you disagree.