Classic and Vanilla are built on completely different server infrastructures. They can’t be functionally identical without a ton of unprofitable re-engineering by Blizzard.
But they can be incredibly close — close enough for 99% of the Vanilla players who want to play Classic.
If this is what you’re expecting you’re going to be disappointed. Most likely sharding or some other form of QoL mechanic will be in place at the start.
I don’t think there should be, but Blizzard has said it will be the case.
Sharding kills my motivation for wanting to play WoW again. In fact, once I saw it in the Demo on the first day, I never logged in again.
It feels like a sucker-punch by Blizzard to promise they want to “restore the authentic experience of Vanilla World of Warcraft” - and state that they know we don’t want sharding and then put sharding into Vanilla that was never there.
Sharding DESTROYS everything Vanilla was about: sharing the World of Warcraft TOGETHER with friends in one community, one realm, one world.
[J. Allen] Brack is clear that using modern server architecture doesn’t mean that these Classic servers will have the same features that current World of Warcraft does. There won’t be cross-realm servers or Looking For Raid and Dungeon Finder automatic party matchmaking. There’s still a lot of questions about how the team will tackle it, but Brack says they’re committed to recreating an authentic Vanilla World of Warcraft experience. “One of the tenets of Classic WoW is none of the cross-server realms and different [server] sharding options that we have available to us today. There’s a lot of desire on part of the community that this is something that they don’t want.”
– Source PC Gamer: this-is-how-blizzard-plans-to-finally-bring-back-vanilla-wow-servers/
Blizzard: How many times do we have to say this? You already know we don’t want sharding.
And, yes, I know the claim by Ion that sharding would be used only initially. “That said”…let’s be honest. If sharding works for Blizzard in the starting zones, then it will be used elsewhere (e.g. AQ) - for the same reasons they want to use it in the starting zones in the first place.
One thing for certain is, Blizzard is using DoubleSpeak (e.g., “PEACE THROUGH WAR,” “ALTERNATIVE FACTS”) and we have every right to be suspicious:
No Sharding. The other ones I could care less. I want the ability to report D-Bags, I’m not sure why you wouldn’t want that in. Otherwise people will just create tickets so you might as well have right click report. Loot trading who cares really?
Because loot trade will promote people “needing” on items when they don’t actually need it and secretly trade it to their friend in group/raid.
Right click report is not an issue. It is the automated auto silence that is an issue in Vanilla which can be abused easily. I suggest you read this thread.
wait a couple of weeks? Wait patiently for mobs and drops to get the hell out? Roll an undesirable starting area (tauren versus human for example). Genuinely pro sharding, but lets not pretend that its anything other than PR. Blizz want a successful launch. They expect a massive drop off. So sharding is the best of all possible terrible worlds. Without it though, trust the market and the game will function fine… but you’re potentially losing a tonne of customers and some serious damage in reputation as a AAA designer.
So sharding is the best of all the terrible solutions available. What they TRULY need to focus on though is making sure that guildies, party members and people on your friends list are on the same shard. And then show it working through beta. Once they do that, they might buy back some begrudging trust… but ONLY if they lay off when things get heavy on the first few capital city raids in classic.
Seems they are gonna be making some changes…I’m just waiting to see if any are game breaking…the way the demo was it was death by million cuts…so many little things wrong it just didn’t work…