You guys can’t seriously be this daft after over 20 years of this crap. Crypts is just camp fest of one faction so why make an ATTUNEMENT quest make you sit there, use and item and stay alive for 45 seconds while a dumb wisp runs around to clear the “darkness” and not add guards to the area but you put them at the stupid little camp? Hello? Is there anyone with a working brain at this company? Do you guys even test/play any game/patch/feature or do you all sit in the office and test with 15 people and carebear on the internal server and go “well the players will come together to help each other and attune” ??? It so weird how the simplest QOL things are never included / overlooked. A 10 year old would realize this is stupid before implementing.
Try a PvE server.
Was the PvP realm the only realm you have an option for? cuz sounds to me like a PvE one would be best for you.
Its not blizzard’s fault. =P
I’m always baffled that people willingly pick to play on a server that lets other players kill them whenever and wherever and choose to complain about it like they didn’t make that choice.
Even if there were guards there I doubt that would stop anything.
Sounds like you’re complaining that PVP happened on a PVP server.
Tough luck kid.
PvP happened on a PvP server. That’s Blizzards official stance.
This is why, unironically, War Mode was the best thing added to World PvP.
Camping in one spot is hardly in the spirit of PVP. It’s coward, bad player, nonsense. Are you allowed to do it? Sure. Is it “PVP”? Not really. It’s childish behavior. Also, saying “PVP on a PVP server” is beside the point, because this topic is specifically asking for a change to that location, not to end PVP on the server. You’re posting in bad faith, again, like a child.
Blizzard’s stance is that it is in fact PvP. If it is on a PvP server (or in War Mode for retail).
Their stance is also “go rally your faction and fight them off”.
So… PvP happened on a PvP server. If you don’t like it go reroll PvE or demand transfers to PvE (or adding War Mode).
Are you purposefully missing the point being made by the OP? I mean, I know the answer, but I’d like you to admit it.
Saying “Blizzard won’t” is asinine, because they clearly have already with incursions.
Again, PvP happened on a PvP server.
The solution is to rally your faction and drive the enemy out.

Do you think posting gifs helps your lack of argument? I’m aware what the current solutions to the problem in game are. This is a topic about a Blizzard solution. You have some impairment preventing you from arguing in good faith.
My argument, which is also Blizzard’s stance, is PvP happened on a PvP server.
As Blizzard have said countless times over the years, get other players on your faction and kill the faction that is causing you problems on a PvP server.
The solution is PvP.
You must annihilate them, spawn camp them, again and again to get the message across. Then when they think it’s safe you destroy them one last time.

“You should put some vegan options on the menu.”
To which you respond
“They have hamburgers.”
Thanks, genius. I know. Learn how to argue in good faith when you go back to school on Monday.
Sir this is a Steakhouse in Texas…
I am, and the argument is PvP happened on a PvP server. Blizzard has said this is a player created problem and the solution is player created. To bash the skulls of the enemy into the ground and grind them into dust.
The fact is players are doing this because of PvP and those players can be pushed back and defeated through PvP.
Until they got rid of PvP servers and replaced them with War Mode this ALWAYS happened every patch when a new dungeon/raid/event came out. What did Blizzard do? Nothing because PvP happened on a PvP server.
So explain why there were no guards at Incursions, then one day, miraculously, there were? Is it, perhaps, that you have no clue what you’re talking about?
Because it’s technically a neutral quest hub given there is over a dozen quests. Neutral Quest hubs generally always have guards.
In this case the PvP is not happening at a quest hub.
So the answer is no, you have no clue what you’re talking about. It quite literally is a neutral quest hub, as that’s where all players begin and (second to last step) finish their Karazhan attunements.
It’s not in any way a neutral quest hub. Neutral Quest hubs have dozens of quest tied to them, Everlook, Booty Bay, etc.
This is simply where a quest takes place out in the open world.
People could always impede your attunement progress on PvP servers in Blackrock Mountain, or camp the Scarab Gong to prevent the other faction from banging it to get their Scarab Lord Title. This is no different.
The solution is go and make a raid of people from your faction and drive out the other faction.