Just get rid of intuition

Intuition is no fun. I really don’t like how it feels.

“when you see the buff panic press barrage” is not engaging gameplay. We’re just being “forced” to press it in the middle of whatever else we are doing.

If you can’t find a suitable replacement for double-dipping, something that makes the spec feel even worse won’t improve anything.

Also … we dumped aethervision for this? At least aethervision gave the player a feeling of control

EDIT: If you really want to keep something like this then have arcane harmony have barrage give an arcane charge back for every 4 stacks of arcane harmony. That would be much more engaging

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Nah I disagree I like intuition

Having said that, this is the cycle of arcane: we suck a** and then we lash out at literally every little thing that we don’t like.

Start with a buff to arcane

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how fascinating. a sweeping generalization about me, in defense of sweeping generalizations alongside the suggestion of a simplistic zugg zugg fix to just increase numbers without improving play-ability. A bold choice.

if you’re going to accuse someone of a reductionist perspective, it does help to offer something a touch more nuanced than, well… this.

this is what I mean, now you take this personally because you have not a fun time playing arcane so you lash out at everything and everyone you don’t like on WoW

No, I simply disagree

And I don’t think the problem is intuition

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You seem to be under the impression that disagreement and ‘lashing out’ are the same thing. A civil conversation was right there, yet instead, you’ve chosen to diagnose my emotional state.

I assure you, I’m quite content discussing Arcane’s design without resorting to tantrums—though I do find it fascinating how often accusations of ‘lashing out’ seem to come from those most invested in making things personal. But I wouldn’t want to interrupt whatever this is. Please, do continue.

It’s hardly the only problem with Arcane right now but it is objectively a terribly tuned and a completely uninspired talent. 5% proc rate and 3 sec proc duration is embarrassingly bad. For what it does, at the very least, it should be proccing as much as if not more than Clearcasting or better yet we need to revert back to a place when you could predict when it would proc.

Ideally, the entire ST rotation should change so that you would want to always cast ABarr at 4 Charges just like you do in AoE. You shouldn’t need 50 thousand weakauras to tell you when to cast ABarr like it was before and it also shouldn’t be a completely random proc with a tiny ppm rate and an even smaller proc duration either.

The bottom line with Intuition is that it was very plainly a last minute bandaid fix and it shows. It’s all they ever do with Arcane and 9/10 times it only serves to make things worse, not better.

yeah essentially the last thing I wanted was yet another random proc

particularly one so mindless

Intuition is a perfectly fine talent. It might need a tweak or two (specifically the visual and perhaps which abilities can actually trigger it and how often), but there’s nothing really wrong with it. It was our tier set bonus from last tier (with a few tweaks) but not once did I hear anyone say our set bonus was bad…

The problem most players have is that what it replaced, in many cases, felt a lot better both for gameplay and power.

In terms of raw power / “fun”, the community preferred the original double-dip, then Aethervision, then Intuition. But the problem is that we’re treating Intuition like a replacement for those two things. On its own it’s fine.

And yes, it was a replacement for those things, it just doesn’t function the same or bring as much to the table. Would I rather have the double-dip back? Absolutely. But if you ignore what the build was and just look at how Intuition fits into the current kit, is it really that bad? Is it really such a problem that a few small tweaks to it can’t make it feel good?

There’s RNG involved, so it’s not going to be perfect, but I personally don’t mind it too much. Blizzard explicitly stated that they wanted us to be more reactive to our procs. Then they gave us a proc that we have to react to very quickly. You have about enough time to decide if you have or can get another stack of Nether Precision or decide if it’s worth clipping your current cast for it. There’s no “hold this until you can build up all your stacks” problem, which is what they were seeking to fix from Aethervision.

When it came to Aethervision, it was too involved of a talent for something so early in the tree. Intuition - to me - feels a lot more appropriate for where it sits.

That all said, we definitely still need some tuning. We’re in a pretty rough spot, and the easiest way to help that is a raw numerical adjustment. After that adjustment is done, I hope Blizzard spends some time looking us over to figure out what can be improved. But I don’t expect to lose Intuition. It’s a fine talent on it’s own, it just didn’t bring as much to the table as Aethervision did.

Intuition is one of our more interesting talents. I would hope to see them prune out / combine / make baseline some of our less interesting talents instead.

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Intuition is fine, but the issue is, it’s not a replacement for double dipping, also, they mistakenly reduced the duration of the buff under the impression that what was suggested for aethervision would work for intuition.

Please… Make it make sense, it’s so stupid. How can you take a suggestion made for another ability and think that it would work?? Wtf blizzard? How do you not realize how stupid this is? Logic please! Just because “it’s similar enough” doesn’t mean it’s gonna work.

Basically add a clause for nether precision, after you used both stacks you have 0.75 seconds to use another ability that will also benefit from the full value of nether precision and it’s modifiers, so basically only got enough time to use arcane barrage which is the intent of this.

Then, keep intuition, but buff it’s duration like a normal buff, and make it stack twice.

After this is finished, then arcane is back where it should be. This is also a buff in itself. Which will solve the low performance of arcane.

But i actually really quite like the idea of intuition. It’s just that the developers are making stupid decisions.

What if, instead of us playing around it, it just Auto-triggered the Barrage, so instead of 3 seconds to respond, it just auto fired off barrage (similar to how orb barrage just launches an orb). This makes it a RNG based passive that throws out some damage, which is what they are going for anyway, but now we don’t have to hit the button to make it work.

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This. 100% this.

I don’t like it on its own. I personally feel like it interrupts what I am doing. It is unsatisfying to see I am going to miss it while channeling AE or shifting power

I find myself feeling strong annoyance towards it while playing. But that is my opinion, you are welcome to yours.

I would rather sacrifice the charges for it to fire automatically, or for it to say always and only be procced by ToTM (and last a bit longer).

A random RNG interruption to my rotation that I have to use now or lose it? not welcome. Not fun for me.

That’s exactly what I mean by “small tweaks.” Things like increasing the duration by a second, giving us a warning that a proc is coming, or even making the timer pause while casting Surge, Evocate, or Shifting power.

It doesn’t fundamentally change anything about the way the talent would work. Increasing the duration could be problematic, but I feel like most of the frustrations I see being posted online (not just by you) would be alleviated if it had a better graphic and wouldn’t fall off while we cast a longer spell.

I’ll level with you, I would much prefer to go back to the old days where I had full control over how I played arcane and the only RNG I had to worry about was when my missiles proc’d, but those days are long gone. I think the talent is fine, however, I do think Blizzard needs to revamp our talent tree so that we aren’t railroaded into taking it and so that there are other talents in the row that are comparable in strength. I suppose it’s technically skippable in single target builds, but not for anything multi-target.

And that alone shows they have absolutely no understanding of how the spec works.

The fact that they went with something like Intuition demonstrates that they are going in entirely the wrong direction. The proc rate is too low, the duration is too low, the proc aura is garbage. Even if we overlook all of that the entire premise behind it is completely redundant. If they want to better integrate ABarr into the ST rotation there are much better and more straightforward ways to do it. Yet they’ve never once been able to hit the mark.

Buffing the damage isn’t the answer. Making it randomly refund its charges also isn’t the answer. Changing the way charges are built and spent in ST is the only reasonable solution. Every other spec that uses a similar mechanic has a dedicated ST and a dedicated AoE spender and you always use it once you have enough combo points, just like Arcane does in AoE scenarios. The very obvious problem is that Arcane has no dedicated ST spender and instead forces the ST builder to also serve as a spender via the outdated mana management mechanic that no other DPS spec in the game has to deal with. Take this awkward interaction out and almost all the problems facing Arcane disappear.

They will never do it though because that design philosophy went instead into making the Devastation Evoker and Arcane Mages were robbed of it. Just like Demonology Warlocks were robbed of their demon form that went to Demon Hunters. Blizzard basically made new classes out of the bones of old ones and left the old ones feeling incomplete and downright broken. It’s one of the greatest travesties in the history of the game and I for one am, I think, justifiably bitter about it.

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Blizzard first needs to decide once and for all if Arcane should primarily be a resource (mana) management spec (kind of like Legion Shadow Priest), a proc-based spec (like Frost), or a builder-and-spender based spec (like Rogue or Retribution). Because right now it’s trying to do all three and is falling on its face.

Exactly, and that’s the result of years and years of neglect and what we’re meant to be temporary bandaid fixes inexplicably becoming talents that outright conflict with rather than compliment each other.

Intuition is actually great, just not this 3s version that they thought would replace Aethervision.

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I liked it when it was a part of the tier set but yes having it be only 3s is the main part of the issue. My point is that if it’s going to be like this, then they’ve already gutted all of the fun out of it and should just remove it and try something new.

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I wouldn’t call it “great” in any universe. The only good thing about it is that it lets you use ABarr about 1 or 2 more times a minute, that’s pathetic not great, lol. I suppose you could say anything that lets us hit ABarr a couple more times over the course of a fight is nice but let’s not go crazy and call it “great.” :rofl:

We really need to raise our standards collectively or Blizzard will keep running over us.

Im personally not against intuition, i like having a powerful proc for arcane barrage, the problem for me is the idea behind it.

Basically they used it as a replacement for aethervision, which was supposed to be a replacement for double dipping, but instead of actually doing the job properly, they screwed up to a massive degree, to the point where their knowledge of the spec comes into question.

But as i said, i actually personally like intuition, just not the 3 sec duration, that is bollocks.

I agree, I like it for the charges for the arcane barrage builds, its great in M+ but not a huge fan in single target.

Arcane is feeling a bit weak right now, so it’s hard to pick one thing that is the issue.

IMO this should be down on the right-hand side of the tree baked into “Aether fragment” just seems like that AOE side fell short.

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