PF doesn’t belong in a medical journal, but perhaps psychology or sociology can glean some insight from it?
That tinfoil hat is very slimming! Grats!
Well, that’s the thing. We won’t know until we know. There’s some amount of crossover when studying disease into how it affects sociological aspects of a population, we may just not see yet how the opposite could be true, too. Penicillin was discovered by accident, ferrofluid could be used in medicine, etc., etc.
[quote=“Mandrel-hellscream, post:17, topic:210398”] I genuinely hate this game without flight.
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I wouldn’t say I hate this game without flying, but I would say it’s about 100 times as enjoyable with it.
Do you have any freakin clue how customer feedback works? If they went by this business model, WoW would probably be under 1mil subs by now, if not completely dead.
Pathfinder isn’t a terrible idea, but the amount of time that it’s gated makes it a horrendous implementation. Waiting a year is absurd, as I’ve said before.
“That’s, you know, like, your opinion, man.” --The Dude
Some of us think the content, exploring, dailies, etc, are more fun with flying, not the other way around.
Making my previous point more relevant.
Yea,but you’re “earning” something that you’ve already earned,over and over and over again.You got to 60,PAID for flight.Then you got to 85,paid for master,then you got to Pandaria,PAID for flight again,THEN you got to PoS(sorry wrong letters)WoD,then you had to pay again(in time,because some of us don’t have that much with kids,family,jobs,being deployed,etc).This game has become more of a chore than a place to relax and escape the real world anymore.Used to there was plenty to do,even at endgame.Run dungeons for rep/pets/mog etc.Run raids for gear,craft to sell or gather materials to craft,gather stuff needed for dungeons/raids.Now everything that was earned/fought for/paid for before was pretty much robbed from us(case in point,the crafting “revamp” over half of my recipes that I’ve run over hel* to get,paid for,ran dungeon’s and raids hoping to drop,or j ust poof gone,but now on the unlearned list that I am “allowed” to go pay for/fight for/run dungeons/raids to hope once more drop again).I don’t want to spend hours/days/weeks/months “earning” something I’ve already earned or paid for numerous times over.Not all of us are basement dwellers with no life,we have families,jobs,real life things to do but want a place when we’re free to come let off steam and relax.This is getting to NOT be that place anymore.
Same here. Back in MoP, I could get my main to level cap in two or three zones, settle in to do my dailies, and then have entirely new areas to level through on my alts. Rep grinds were what I did while other players complained about content droughts. Some days I just flew around exploring the tops of mountains; others, I farmed leather to make gear for my lower-level alts, which had the benefit of dropping motes of harmony and lesser charms of good fortune. It was a very laid-back playstyle that kept me logged in for hours a day, right up to the end of the expansion.
Now? Now all I feel is pressure to beat the game. It’s really no wonder the expiration date on content is getting shorter and shorter, when we’re encouraged by the game’s design to binge on new content to unlock more content.
That “tinfoil hat” you believe is slimming my sweet derriere is neither foil, nor a hat, but nonetheless it does help me lose a few pounds each time I use it.

Do you have any freakin clue how customer feedback works? If they went by this business model, WoW would probably be under 1mil subs by now, if not completely dead.
I think you just described the current WoW situation.

Yes the travel isn’t the content. It’s a means to get us to the content. If said content can’t stand on its own and has to rely on convoluted paths and high mob density to supplement it then that content should be redesigned to be better.
Even without crazy pathways and mobs on the road, flight boosts content burn speed by an insane amount. This is very easily seen by comparing questing in Outland or Northrend ground-only to doing the same with epic flight. I mean it’s constant 310% movement speed for pete’s sake, that’s crazy! We’ve become desensitized to it over the years but it really is ridiculously fast, especially considering how continents have become smaller since ultra-fast flight became the norm.
That speed is just as much or more of an problem for the devs as being able to skip mobs and move to objectives in a straight line… just imagine if there were a 310% speed ground mount! I doubt that Pathfinder would’ve ever come into existence if epic flight were 150%.
Lol, i love a good company person but you aren’t even getting paid. There was nothing wrong with flying at max level until Blizzard made it a problem. And yet, they still sell flying mounts.
You would think if they hated flying so much that they would stop making flying mounts. Not Blizzard, we can’t have that nonsense!

How far away are we from a pathfinder pt. III?
That will be here in 9.0.
9.0 Pathfinder part 1, You get 5% increased mount speed.
9.1 Pathfinder Part 2, You unlock Parachute mount equipment.
9.1.5 Pathfinder Part 3, You unlock Anti-Daze mount equipment
9.2 Pathfinder Part 4, You unlock 20% increased mount Speed.
9.2.5 Pathfinder Part 5, You unlock Water Walking Mount equipment.
9.3 Pathfinder Part 6, You Unlock Flying
That sounds like a dev problem. Why is content getting smaller and smaller? Flying in wow is pandora’s box. You can’t close it unless Blizzard is willing to give up an obscene amount of subs. Me included. Flying is how I’ve enjoyed wow for YEARS.
Also people chew through content at an insane rate as it is. Content right now is time gated ALL TO HELL and yet we’ve not had flying. How can we burn through content even faster if it’s time gated?
Maybe if I say this enough it will happen. I don’t mind Pathfinder but flying should be available right after you complete the achievement. We should have been flying in BFA for a long time already.

continents have become smaller since ultra-fast flight became the norm
Except that Northrend and Pandaria were both continents created with ultra fast flight as the norm, and they’re quite large. Continents started becoming smaller - and yet, oddly circuitous - when Blizzard started grounding us for half the expansion.
Some of us prefer no flying.
You can still use your ground mount when flying is enabled.
Pathfinder is a second career when we really just want to enjoy the game. many players left because of pathfinder requirements. Exalted rep is too much.
Social experiment also means they’re looking at what they can learn from it. That’s why you engage in experiments. To learn something new or to confirm a belief.
They went on record as saying they don’t like flying and openly said they had a vision (they love using the word vision) of a flightless world. This wasn’t an experiment. Because experiments eventually end.
This was them deciding to remove flight, and when they realized the backlash, they put it back in the most punitive manner possible while trying to spin doctor it into “look, we listened, we gave you flight back! We still hate you because you told us our vision is wrong.”
Well, sometimes a “vision” of a direction to take is a bad one. Just because you believe in the “vision” doesn’t mean it’ll work or that it is even good.

if they aren’t willing or able to design enough content to keep us engaged enough having flight at max level then perhaps its not a player problem the fault clearly lies with the company
This is the ironic thing. There’s plenty of content and plenty of hours of playing I would do…I just need flight to make it enjoyable enough. You don’t need to give me oodles of new content; just let me fly and I’ll be spending hours doing the content you’ve already made. But keep me grounded and that content just isn’t fun enough on its own, so I don’t play.

You can still use your ground mount when flying is enabled.
So, your solution is to have flyers get a huge efficiency advantage (xp, rep, gold, etc) over ground preference players. Seriously?