does anyone here juke spells and interrupts? i see it here and there but for the most part i dont see much juking. pretty surprised tbh. i find juking interrupts and silences to be crucial to pvp. not really sure why not a lot of people do it. maybe an l2p kind of situation idk. just curious what everyone else thinks
Yes, but it seems harder with spell batching than it was on pservers.
yea true that. i find it not too difficult but sometimes ive had those “wtf thats bs” moments for sure
Juking is probably even more important here than in retail since the time-to-kill is much lower here. I have the instinct to wait on my kicks because of jukes…and some people do it…but it is rare. Unfortunately, the current system does not reward people for being good at PvP, so i find the ones with higher ranks to be the ones most-likely to just eat kicks.
Problem with juking is that
A) good players will hold the global for int, making uking to be almost pointless in most contexts unless he gives you some signal that he’s gonna let it off right as his global comes up. But if he’s decent and holds the global you have nothing…
B) Some won’t even try to int if they’re staring at you, sometimes rationally if you or your target are more than a few globals away from death. Bad or aware of kill pressure, you never know how they’re gonna react with the CS might just pop it off at the first chance they get too.
C) WSG/Wpvp are a mess good easy interrupts are about coming behind a char or using textures to pseudo LoS and CSing through.
Member this isn’t death match. You rez in 30. You should not be constantly protecting your holy tree if healing needs done. A decent player can* paralyze you by simple targeting u if you overreact.
true that it is difficult to juke in open world pvp and bg’s but its still worth it if u can pull it off. like ill do a few quick jukes to start off then if they havent used and interrupt yet then ill do a longer cast then juke again. usually works out well but sometimes i get screwed so is what it is
in a real game you’ve just burned 2 globals on that juke
that’s why no1 does it
in a premade people get melted with proper target calling
But in a prem it’s normally telegraphed like they’ll blink up
yea true but id rather juke and avoid an 8 sec cs silence or an interrupt silence. idk imo its always worth a few jukes just in case
If you got 3 healers and you’re all juking instead of healing instead of just only reacting to bvious telegraphs, things gonna die
Like felhunter has no telegraph and it’s hard to see they like to park em in bushes and crap. Trying to juke that is impossible on a good player just keep the things outta range is ur best bet
yea i usually dont juke if i have other healers with me but if im in a 1v1 situation or im the only one healing i juke for sure
I’ve been juking mages for a while the annoying part is when they never seem to cast silence so I’m like “OK screw it”
Just now though I started to try to juke rogue kicks
Whatever warriors do to interrupt I don’t understand well enough like what stance do they have to be and also seems like not that many interrupt so I don’t do it
yea kinda tough to track their interrupt. hard to see but just be careful i believe its pummel but not sure
Yea the smaller the engagement, the better juking is for sure
Much easier to understand when u can afford to do it too in smaller engagements.
The only time I do a lot of juking is if it’s just me and a mage
Yeah that’s what I thought also
same here. i juke warr and rogues too just b/c ik theyre tryin to interrupt me asap
I’m pretty sure both rogue and warrior have “kick” on a 10 second cd 4 second lock out
But warrior one is called pummel, same thing tho
that is correct
Yeah you’re right (about pummel and kick AFAIK) and pummel takes 10 rage and berserker stance, rogue takes 25 energy
I looked it up just now
Spell batching makes fake casting way less reliable of a strat
From what I’ve seen I don’t think juking is effected by spell batching
It’s a client side thing where if you’re not casting on your screen then you’re good, seems accurate to like a millisecond