Itâs still better than what Fury has had since SL, which is nothing.
Also the biggest issue I had with Fury is their inability to die, they should have nerfed Enraged Regen, Invigorating Fury, and Battle Trance by 40% to compensate for the HP buff
The problem isnât warpaint. The problem is the lack of complexity/ tools that would allow fury to actually pvp. These changes and the mindset behind them just drop fury back down to b/c tier with still meme gameplay.
Which is sad, because they had an opportunity to make it fun to play and rewarding to counterplay.
Nearly every class has a talent point or two that provide passive dmg reduction in some way.
Attempting to PvE a target down through uptime with bt/bb/rp is the only viable strategy fury has. 2 of the 5 capstones are unplayable. Slam and WW are not worth hitting, even if you choose to invest 4-5 talent points in them.
But you want them to change warpaint without recognizing the design flaws that fury has had for years, including when it took bonus dmg while enraged? Ok.
I caught another mouse last night. It was nice to eat meat again. Itâll be two weeks since the dragons came come Monday.
OP why do I have such a hard time reading your posts? What wizardry are you employing to confuse me? Itâs like youâre not writing the same language sometimes.
These takes are so fried. Let me break this down for you.
Fury warrior, before the nerfs, were able to sustain with warpaint, bloodthirst healing (blood thirst basically being on a 0 sec CD when enraged), battle trance and gushing.
On top of that, their mobility with two charges, short leap and a root break was phenomenal.
ON TOP OF THAT, they had the best MS IN THE GAME paired with a high-damage profile. The MS, which apparently has ânothing to do with the problemâ is fundamentally the reason Fury warrior excelled in the last two seasons of SL.
In an arena or RBG setting, I donât care if something simply canât die. I only really care if it doesnât doesnât die and creates the pressure of 3 other classes.
These changes are good. Warpaint isnât the only problem with the class.
Not really. Few things. BB is tied to RA/ rp, not enrage. Gushing has been double nerfed now and there are few times that Trance is the pick. P/G, IV and BI are probably worse offenders.
2 of the 5 capstones are still dead in pvp. The rotation is still rp/bb/bb/bt/rp. Fury absolutely needed changes. But these nerfs donât really do anything to make the gameplay more interesting.
Arms has a 50% MS applicable in one global that lasts 10 seconds and is refreshable in 5 seconds.
Fury now has a 12%/24%/36% MS applicable in 5-7 globals that lasts 9 seconds and is not refreshable.