for years I’ve really thought this game needs to obey its own rules consistently and not just when it feels like it.
I’ve been repeatedly cc’d into oblivion in delves, in dungeons and in open world content when DR should have disallowed this from happening altogether.
Can you PLEASE fix DR on CC to be PER TARGET and not per CASTER?
AKA, it should NOT be possible in 2025 to be stunned repeatedly in a small window for so long that i have zero chance to fight back. This wasn’t cute back in the day and it’s not cute now. I did a massive pull in a delve and was chain stunned b/c multiple mobs were doing whatever stun they had.
IF DR was working correctly then, no matter what the source of the stun was (aka who cast it); if the concept was applied to me as its victim, then after the second or third one, i should not only have experienced each one being less and less effective but by stun 3, I should have been temporarily immune until the DR clock timed out.
Why is this STILL not a thing?