Guys, the reason WOW has lost subs over the past ten years is because its audience is getting older and younger players don’t play MMORPGs. It has nothing to do with LFR or “catering to casuals.”
While I do think there should always be the best rewards given for the hardest, most complex content… people seem to forget that Wow became king by catering to casuals. In games like Everquest and Anarchy Online, simply leveling solo wasn’t a viable option.
So they do need to take care of casuals while taking care of the hardcore (because casuals can turn into hardcore)
It’s existence and having features for casuals doesn’t mean the majority of the player base is casual. Before the casual feature of LFR was ADDED, the PRE-EXISTING player base was at 12M.
you can mangle logic all you care to try, guy…to no avail.
the fACT remains, LFR is FOR CASUALs…and the ONLY reason it was created was to get CASUAL players to get into raid content because they clearly werent playing normal enough.
Which still doesn’t mean the game should cater to casuals, because theres no actual proof the majority of the playerbase is casual. It’s a folk tale made up at this point.
I think the issue is more that it’s not making fun content for casuals. And what’s fun is going to be different to everyone, but WoW really isn’t big on “trying new things” that aren’t tied to player power or made to feel like chores.
lmao…proving my case for me now?
THREE levels to choose from and it WASNT ENOUGH to pull in all those casual players
So LFR was created…the dumbed down raiding scene…specifically to get CASUALS to raid.
we’re done here guy…youre wasting my time now…ignored
None of that is content I, or many others, want to do over dungeons, raids, or pvp. Just because everyone CAN do it doesn’t mean it’s content for everyone. If that were the case, you could add dungeons, raids, and pvp to that list because technically that is content everyone CAN do but they choose not to for reasons. Also a lot of what you listed is solo content which should never be the focus of a multiplayer game.
You know, I was ready for this to be a thread about demanding high level gear rewards for open world content, but I was pleasantly surprised. I’m 100% down with what you’re asking. There should be more cosmetic rewards for all content.